133 lines
2.6 KiB
YAML
133 lines
2.6 KiB
YAML
ability_mods:
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cha_mod: 4
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con_mod: 2
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dex_mod: 3
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int_mod: 2
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str_mod: 5
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wis_mod: 4
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ac: 24
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ac_special: null
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automatic_abilities:
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- description: ''
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name: Children of the Night
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traits:
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- divine
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- enchantment
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- mental
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description: Vampire counts rule their demesnes through a mix of fear and cruelty.
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divine_spells: null
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hp: 65
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immunities:
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- death effects
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- disease
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- paralyze
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- poison
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- sleep
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innate_spells: null
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items:
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- +1 rapier
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- leather armor
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languages:
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- Common
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- Necril
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level: 6
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melee:
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- action_cost: One Action
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damage:
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formula: 1d6+11
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type: piercing
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name: rapier
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to_hit: 17
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traits:
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- deadly 1d8
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- disarm +1
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- action_cost: One Action
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damage:
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formula: 1d8+8 plus Grab
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type: slashing
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name: claw
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to_hit: 17
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traits:
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- agile
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name: Vampire Count
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perception: 17
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proactive_abilities:
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- action_cost: One Action
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description: Giant bat with fangs +15 for 1d8+9 piercing.
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name: Change Shape
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traits:
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- concentrate
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- divine
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- polymorph
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- transmutation
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- description: If a creature dies after being reduced to 0 HP by Drink Blood, the
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vampire can turn this victim into a vampire by donating some of its own blood
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to the victim and burying the victim in earth for 3 nights. If the new vampire
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is lower level than its creator, it is under the creator's control. If a vampire
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controls too many spawn at once (as determined by the GM), strong-willed spawn
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can free themselves by succeeding at a Will saving throw against the vampire's
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Will DC.
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name: Create Spawn
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traits:
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- divine
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- downtime
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- necromancy
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- action_cost: Two Actions
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description: DC 22
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name: Dominate
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traits:
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- divine
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- enchantment
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- incapacitation
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- action_cost: One Action
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description: When Drinking Blood, the vampire regains 10 HP.
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name: Drink Blood
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traits:
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- divine
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- necromancy
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- action_cost: One Action
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description: The vampire turns into a cloud of vapor, as the gaseous form spell,
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or back to its normal form. The vampire loses fast healing while in gaseous form.
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The vampire can remain in this form indefinitely.
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name: Turn to Mist
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traits:
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- concentrate
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- divine
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- transmutation
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ranged: null
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resistances:
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- amount: 7
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type: physical (except magical silver)
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saves:
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fort: 11
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ref: 14
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will: 17
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Acrobatics: 13
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Athletics: 15
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Deception: 14
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Diplomacy: 14
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Intimidation: 16
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Society: 14
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Stealth: 13
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skills_special: null
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speed:
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- amount: 25
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type: Land
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- amount: 25
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type: Climb
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- CE
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- Medium
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- Undead
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- Vampire
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type: Creature
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