pathfinder-2-sqlite-MIRROR/data/monsters/Voidworm.yaml

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ability_mods:
cha_mod: 1
con_mod: 0
dex_mod: 4
int_mod: -1
str_mod: -1
wis_mod: -1
ac: 17
ac_special: null
automatic_abilities:
- description: voidworm can anticipate the most likely presence of a creature through
a supernatural insight into chaotic probabilities and chance. This grants it the
ability to sense creatures within the listed range. A creature under the effects
of *nondetection* or that is otherwise shielded from divinations and predictions
cannot be noticed via entropy sense.
name: Entropy Sense
traits:
- divination
- divine
- prediction
description: Other proteans don't consider the flying, iridescent beings known as
voidworms to be part of a protean caste at all, but instead merely a shameful side
effect of the Maelstrom's constantly churning energy. To call a voidworm a protean
in the presence of a more powerful protean is as sure a way to instigate combat
as any.
divine_spells: null
hp: 16
immunities: null
innate_spells:
- level: 4
name: read omens
- frequency: self only
level: 2
name: blur
- frequency: self only
level: 2
name: obscuring mist
- frequency: at will; lawful only
level: 1
name: detect alignment
- frequency: constant
level: 4
name: freedom of movement
items: null
languages:
- Abyssal
- Protean
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d81 plus 1d4 chaotic
type: piercing
name: jaws
to_hit: 9
traits:
- chaotic
- finesse
- magical
- action_cost: One Action
damage:
formula: 1d41 plus 1d4 chaotic and confounding lash
type: slashing
name: tail
to_hit: 9
traits:
- chaotic
- finesse
- magical
name: Voidworm
perception: 4
proactive_abilities:
- action_cost: One Action
description: The voidworm takes on the appearance of a Tiny animal. This doesn't
change its Speed or its attack and damage bonuses with its Strikes, but might
change the damage type its Strikes deal.
name: Change Shape
traits:
- concentrate
- divine
- polymorph
- transmutation
- description: A creature hit by the voidworm's tail Strike is stupefied 1 for 1 round
(stupefied 2 on a critical hit). A successful DC 16 Will save negates this effect
and grants temporary immunity to confounding lash for 1 minute.
name: Confounding Lash
traits:
- divine
- emotion
- enchantment
- mental
ranged: null
resistances:
- amount: 3
type: precision
- amount: 5
type: protean anatomy
saves:
fort: 5
ref: 9
will: 6
saves_special:
fort: null
ref: null
will: null
senses:
- entropy sense (imprecise) 30 feet
- darkvision
skills:
Acrobatics: 7
Deception: 6
Religion: 4
Stealth: 7
skills_special: null
speed:
- amount: 20
type: Land
- amount: 40
type: Fly
spell_attack_to_hit: null
spell_dc: null
traits:
- CN
- Tiny
- Monitor
- Protean
type: Creature