88 lines
2.3 KiB
YAML
88 lines
2.3 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 0
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dex_mod: 6
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int_mod: 2
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str_mod: -5
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wis_mod: 4
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ac: 27
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ac_special: null
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automatic_abilities: null
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description: Malevolent balls of colored light, will-o'-wisps haunt lonely marshes
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and forests where they lure unsuspecting travelers into danger. Will-o'-wisps can
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vary the color and illumination they shed, and delight in mimicking bobbing lanterns
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or distant fires to draw lost or disoriented travelers off of safe trails. They
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can extinguish their illumination entirely to become invisible, and they enjoy doing
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so once their victims are wholly lost and have realized that the bobbing light in
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the distance isn't, in fact, leading them to safety. Even invisible, however, a
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will-o'-wisp rarely ventures far from its target, as it feasts upon the panic and
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dread felt by its victims.
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divine_spells: null
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hp: 50
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immunities:
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- magic
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innate_spells: null
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items: null
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languages:
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- Aklo
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- Common
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level: 6
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melee:
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- action_cost: One Action
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damage:
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formula: 2d8+4
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type: electricity
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name: shock
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to_hit: 17
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traits:
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- electricity
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- magical
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name: Will-o'-Wisp
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perception: 16
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proactive_abilities:
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- action_cost: One Action
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description: '**Requirement** An enemy is under a fear effect or dying within 15
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feet of the will-o''-wisp. **Effect** The will-o''wisp feeds on the creature''s
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terror. It regains 2d4 Hit Points, and if it has Gone Dark, its glow reignites.
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A will-o''-wisp can take this action only once per round.'
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name: Feed on Fear
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traits:
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- concentrate
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- action_cost: One Action
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description: The will-o'-wisp extinguishes its glow, becoming invisible. It can
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end this effect with another use of this action. If it uses its shock attack while
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invisible, the arc of electricity lets any observer determine its location, making
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the will-o'-wisp only hidden to all observers until it moves.
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name: Go Dark
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traits:
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- concentrate
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ranged: null
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resistances: null
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saves:
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fort: 10
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ref: 16
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will: 14
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Acrobatics: 18
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Deception: 12
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Intimidation: 12
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Stealth: 16
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skills_special: null
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speed:
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- amount: 50
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type: Fly
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- CE
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- Small
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- Aberration
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- Air
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type: Creature
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