pathfinder-2-sqlite-MIRROR/data/monsters/Wraith.yaml

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2.7 KiB
YAML

ability_mods:
cha_mod: 5
con_mod: 0
dex_mod: 4
int_mod: 2
str_mod: -5
wis_mod: 2
ac: 24
ac_special: null
automatic_abilities:
- description: raiths sense the vital essence of living and undead creatures within
the listed range.
name: Lifesense
traits:
- divination
- divine
description: Wraiths are malevolent undead who drain life and shun light. Their shadowy,
incorporeal forms are dotted with burning eyes that reffect their hatred for the
living, and shadowy claws are weapon enough to steal the vitality from their enemies.
A wraith may be created by foul necromancy, but more often they are the result of
a hermitic murderer or mutilator who even in death could not give up their wicked
ways. Further complicating the matter is the fact that wraiths multiply by consuming
and transforming the living into more of their foul kind—meaning a handful of wraiths
left unchecked can easily turn into a horde of darkness.
divine_spells: null
hp: 80
immunities:
- death effects
- disease
- paralyzed
- poison
- precision
- unconscious
innate_spells: null
items: null
languages:
- Common
- Necril
level: 6
melee:
- action_cost: One Action
damage:
formula: 2d8+5 plus drain life
type: negative
name: spectral hand
to_hit: 17
traits:
- finesse
name: Wraith
perception: 14
proactive_abilities:
- description: When the wraith damages a living creature with its spectral hand Strike,
the wraith gains 5 temporary Hit Points and the creature must succeed at a DC
23 Fortitude save or become drained 1. Further damage dealt by the wraith increases
the amount of drain by 1 on a failed save to a maximum of drained 4.
name: Drain Life
traits:
- divine
- necromancy
- description: A living humanoid slain by a wraith's spectral hand Strike rises as
a wraith spawn after 1d4 rounds. This wraith spawn is under the command of the
wraith that killed it. It doesn't have drain life or wraith spawn and becomes
clumsy 2 for as long as it is a wraith spawn. If the creator of the wraith spawn
dies, the wraith spawn becomes a full-fledged, autonomous wraith; it regains its
free will, gains Wraith Spawn, and is no longer clumsy.
name: Wraith Spawn
traits:
- divine
- necromancy
ranged: null
resistances:
- amount: 5
type: all (except force, ghost touch, or positive; double resistance against non-magical)
saves:
fort: 8
ref: 14
will: 14
saves_special:
fort: null
ref: null
will: +1 status to all saves vs. positive
senses:
- darkvision
- lifesense 60 feet
skills:
Acrobatics: 14
Intimidation: 15
Stealth: 14
skills_special: null
speed:
- amount: 40
type: Fly
spell_attack_to_hit: null
spell_dc: null
traits:
- LE
- Medium
- Incorporeal
- Undead
- Wraith
type: Creature