178 lines
5.2 KiB
YAML
178 lines
5.2 KiB
YAML
ability_mods:
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cha_mod: 3
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con_mod: 6
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dex_mod: 3
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int_mod: -4
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str_mod: 7
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wis_mod: 5
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ac: 28
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ac_special: null
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active_abilities:
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- action_cost: Two Actions
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critical_failure: The creature becomes petrified permanently.
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critical_success: The creature is unaffected.
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description: The gorgon breathes a 60-foot cone of green gas. Each creature in the
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area must attempt a DC 25 Fortitude save. The gorgon can't use Breath Weapon again
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for 1d4 rounds.
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effect: null
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failure: The creature becomes __petrified__ for 1 minute. It can attempt a new save
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at the end of each of its turns.
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frequency: null
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maximum_duration: null
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name: Breath Weapon
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range: null
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raw_description: '**Breath Weapon** [Two Actions] (__earth__, __incapacitation__,
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__primal__, __transmutation__) The gorgon breathes a 60-foot cone of green gas.
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Each creature in the area must attempt a DC 25 Fortitude save. The gorgon can''t
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use Breath Weapon again for 1d4 rounds.
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**Critical Success** The creature is unaffected.
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**Success** The creature''s body hardens and stiffens, causing it to become __slowed
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1__ for 1 round.
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**Failure** The creature becomes __petrified__ for 1 minute. It can attempt a
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new save at the end of each of its turns.
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**Critical Failure** The creature becomes petrified permanently.'
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requirements: null
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saving_throw: null
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stages: null
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success: The creature's body hardens and stiffens, causing it to become __slowed
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1__ for 1 round.
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traits:
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- earth
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- incapacitation
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- primal
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- transmutation
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The gorgon Strides twice, then makes a horn Strike. If it moved at
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least 20 feet from its starting position, the Strike's damage is increased to
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3d12+12.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Powerful Charge
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range: null
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raw_description: '**Powerful Charge** [Two Actions] The gorgon Strides twice, then
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makes a horn Strike. If it moved at least 20 feet from its starting position,
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the Strike''s damage is increased to 3d12+12.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: Three Actions
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critical_failure: null
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critical_success: null
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description: Medium or smaller, hoof, DC 26
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Trample
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range: null
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raw_description: '**__Trample__** [Three Actions] Medium or smaller, hoof, DC 26'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: N
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automatic_abilities: null
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description: 'Though they may resemble constructs to the untrained eye due to their
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metallic, interlocking armor plates that look and feel like polished stone, gorgons
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are a creature of flesh and bone. These ill-tempered beasts greet interlopers with
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a charge or trample accompanied with belches of petrifying breath. Gorgons are dangerous
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on their own, and when they band together in herds, they become especially deadly.
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Gorgons typically subsist on petrified flesh or fossils. These supernatural beasts
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can gain sustenance from natural stone if they must, though they find raw stone
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flavorless, so it''s not a preferred food source. In battle, gorgons use their petrifying
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breath to turn their prey into stone. They break up the resulting statues with their
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hooves or horns and swallow the stony chunks with loud chewing bites. Gorgons cannot
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digest unpetrified organic material, and if they try, they experience sickness and
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great gastrointestinal peril. Such discomforts are not life threatening to gorgons,
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but they do make the creatures even more ill tempered than usual—much to the chagrin
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of anyone they subsequently encounter.
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Gorgon flesh tastes vaguely like beef, but with a gritty, earthy texture and aftertaste
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that most meat connoisseurs find off-putting. Creatures with a close association
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to earth and stone are more likely to find the flavor appetizing; stone giants in
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particular consider gorgon steaks to be delicacies. Some cultures, notably dwarven
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cultures, consider the preparation of gorgon for meals as both a physical and a
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culinary challenge. Chefs who work with gorgon flesh can find renown for their skill
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in creating palatable dishes from such naturally unpalatable meat.
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**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 26'
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hp: 135
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hp_misc: null
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immunities:
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- <a style="text-decoration:underline" href="Conditions.aspx?ID=30">petrification</a>
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level: 8
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 2d12+10
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type: piercing
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name: horn
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to_hit: 20
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traits: null
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- action_cost: One Action
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damage:
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- formula: 2d6+10
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type: bludgeoning
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name: hoof
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to_hit: 18
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traits: null
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name: Gorgon
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perception: 19
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ranged_attacks: null
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rarity: Uncommon
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saves:
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fort: 18
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fort_misc: null
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misc: null
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ref: 13
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ref_misc: null
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will: 17
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will_misc: null
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senses:
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- darkvision
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- scent (imprecise) 30 feet
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size: Large
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skills:
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- bonus: 19
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misc: null
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name: Athletics
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sources:
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- abbr: Bestiary 2
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page_start: '132'
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page_stop: null
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speed:
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- amount: 25
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misc: null
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type: Land
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spell_lists: null
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traits:
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- Beast
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