242 lines
7.3 KiB
YAML
242 lines
7.3 KiB
YAML
ability_mods:
|
||
cha_mod: 0
|
||
con_mod: 3
|
||
dex_mod: 0
|
||
int_mod: -2
|
||
str_mod: 4
|
||
wis_mod: 3
|
||
ac: 16
|
||
ac_special: null
|
||
active_abilities:
|
||
- action_cost: One Action
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: 1d8+2 bludgeoning, DC 18
|
||
effect: null
|
||
failure: null
|
||
frequency: null
|
||
maximum_duration: null
|
||
name: Constrict
|
||
range: null
|
||
raw_description: '**__Constrict__** [One Action] 1d8+2 bludgeoning, DC 18'
|
||
requirements: null
|
||
saving_throw: null
|
||
stages: null
|
||
success: null
|
||
traits: null
|
||
trigger: null
|
||
- action_cost: Reaction
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: null
|
||
effect: The mudwretch squeezes harder, dealing 1d6 __persistent bleed damage__ to
|
||
the target. The mudwretch absorbs this blood, removing any penalties it had as
|
||
a result of being dehydrated.
|
||
failure: null
|
||
frequency: null
|
||
maximum_duration: null
|
||
name: Gory Hydration
|
||
range: null
|
||
raw_description: '**Gory Hydration** [Reaction] **Requirements** The mudwretch
|
||
is dehydrated; **Trigger** The mudwretch deals Constrict damage to a living creature
|
||
that has blood; **Effect** The mudwretch squeezes harder, dealing 1d6 __persistent
|
||
bleed damage__ to the target. The mudwretch absorbs this blood, removing any penalties
|
||
it had as a result of being dehydrated.'
|
||
requirements: The mudwretch is dehydrated
|
||
saving_throw: null
|
||
stages: null
|
||
success: null
|
||
traits: null
|
||
trigger: The mudwretch deals Constrict damage to a living creature that has blood
|
||
- action_cost: One Action
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: Until it next acts, the mudwretch appears to be an ordinary puddle
|
||
of mud. It has an automatic result of 20 on __Deception__ checks to pass as a
|
||
mud puddle and can make a fist Strike against a creature that walks onto the mud
|
||
puddle as a reaction.
|
||
effect: null
|
||
failure: null
|
||
frequency: null
|
||
maximum_duration: null
|
||
name: Mud Puddle
|
||
range: null
|
||
raw_description: '**Mud Puddle** [One Action] (__concentrate__) Until it next acts,
|
||
the mudwretch appears to be an ordinary puddle of mud. It has an automatic result
|
||
of 20 on __Deception__ checks to pass as a mud puddle and can make a fist Strike
|
||
against a creature that walks onto the mud puddle as a reaction.'
|
||
requirements: null
|
||
saving_throw: null
|
||
stages: null
|
||
success: null
|
||
traits:
|
||
- concentrate
|
||
trigger: null
|
||
- action_cost: Two Actions
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: The mudwretch spews a 20-foot line of pressurized mud that deals 2d10
|
||
bludgeoning damage (DC 18 basic Reflex save). On a critical failure, a creature
|
||
also takes a –10-foot status penalty to its Speeds for 1 round. The mudwretch
|
||
can't Spew Mud again for 1d4 rounds.
|
||
effect: null
|
||
failure: null
|
||
frequency: null
|
||
maximum_duration: null
|
||
name: Spew Mud
|
||
range: null
|
||
raw_description: '**Spew Mud** [Two Actions] (__conjuration__, __primal__) The
|
||
mudwretch spews a 20-foot line of pressurized mud that deals 2d10 bludgeoning
|
||
damage (DC 18 basic Reflex save). On a critical failure, a creature also takes
|
||
a –10-foot status penalty to its Speeds for 1 round. The mudwretch can''t Spew
|
||
Mud again for 1d4 rounds.'
|
||
requirements: null
|
||
saving_throw: null
|
||
stages: null
|
||
success: null
|
||
traits:
|
||
- conjuration
|
||
- primal
|
||
trigger: null
|
||
alignment: N
|
||
automatic_abilities:
|
||
- action_cost: None
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: If a mudwretch takes any damage from __horrid wilting__ or a similar
|
||
effect, takes 10 or more fire damage from a single effect, or spends more than
|
||
24 hours outside of a source of sufficient hydration (such as a swamp, river,
|
||
well, or recent rainfall), it becomes dehydrated. While dehydrated, the mudwretch
|
||
can't Spew Mud, is __sickened 2__, and is __slowed 1__ until it either fully immerses
|
||
in water, spends 1 minute in the rain, or rehydrates in another way (such as via
|
||
Gory Hydration).
|
||
effect: null
|
||
failure: null
|
||
frequency: null
|
||
maximum_duration: null
|
||
name: Susceptible to Desiccation
|
||
range: null
|
||
raw_description: '**Susceptible to Desiccation** If a mudwretch takes any damage
|
||
from __horrid wilting__ or a similar effect, takes 10 or more fire damage from
|
||
a single effect, or spends more than 24 hours outside of a source of sufficient
|
||
hydration (such as a swamp, river, well, or recent rainfall), it becomes dehydrated.
|
||
While dehydrated, the mudwretch can''t Spew Mud, is __sickened 2__, and is __slowed
|
||
1__ until it either fully immerses in water, spends 1 minute in the rain, or rehydrates
|
||
in another way (such as via Gory Hydration).'
|
||
requirements: null
|
||
saving_throw: null
|
||
stages: null
|
||
success: null
|
||
traits: null
|
||
trigger: null
|
||
description: 'In its resting form, a mudwretch looks like a large puddle of thick,
|
||
dark mud, heaped at the center in a slightly drier patch of loam. When a living
|
||
creature approaches, though, the mudwretch lurches upward, piling its muddy flesh
|
||
upon itself to form a roughly humanoid shape, often in vague mockery of the approaching
|
||
creature''s general form in cases where the creature is a humanoid itself.
|
||
|
||
|
||
|
||
|
||
Mudwretches possess a low level of intellect, and while they do not form societies
|
||
or cultures of their own, they are attracted to ruins or abandoned settlements.
|
||
They have little need to eat, but without a constant source of moisture, a mudwretch
|
||
dries out, suffering from low throbbing aches until it can resaturate. Often, blood
|
||
from living creatures has to do—a dried mudwretch is more dangerous to intruders
|
||
than one that''s comfortably wallowing on a river bank.
|
||
|
||
|
||
|
||
|
||
**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 16'
|
||
hp: 40
|
||
hp_misc: null
|
||
immunities:
|
||
- bleed
|
||
- critical hits
|
||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||
- <a style="text-decoration:underline" href="Traits.aspx?ID=126">poison</a>
|
||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||
languages:
|
||
- Terran
|
||
level: 2
|
||
melee_attacks:
|
||
- action_cost: One Action
|
||
damage:
|
||
- formula: 1d8+4
|
||
type: bludgeoning
|
||
- formula: null
|
||
type: Grab
|
||
name: fist
|
||
to_hit: 10
|
||
traits:
|
||
- agile
|
||
name: Mudwretch
|
||
perception: 9
|
||
ranged_attacks: null
|
||
resistances:
|
||
- amount: 3
|
||
misc: null
|
||
type: acid
|
||
- amount: 3
|
||
misc: except bludgeoning
|
||
type: physical
|
||
saves:
|
||
fort: 11
|
||
fort_misc: null
|
||
misc: null
|
||
ref: 4
|
||
ref_misc: null
|
||
will: 9
|
||
will_misc: null
|
||
sense_abilities:
|
||
- action_cost: None
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: The ground in the area is difficult terrain for all non-mudwretch creatures.
|
||
effect: null
|
||
failure: null
|
||
frequency: null
|
||
maximum_duration: null
|
||
name: Muddy Field
|
||
range: 10 feet
|
||
raw_description: '**Muddy Field** (__aura__) 10 feet. The ground in the area is
|
||
difficult terrain for all non-mudwretch creatures.'
|
||
requirements: null
|
||
saving_throw: null
|
||
stages: null
|
||
success: null
|
||
traits:
|
||
- aura
|
||
trigger: null
|
||
senses:
|
||
- darkvision
|
||
size: Medium
|
||
skills:
|
||
- bonus: 8
|
||
misc: null
|
||
name: Athletics
|
||
- bonus: 6
|
||
misc: null
|
||
name: Stealth
|
||
sources:
|
||
- abbr: Bestiary 2
|
||
page_start: '176'
|
||
page_stop: null
|
||
speed:
|
||
- amount: 20
|
||
misc: null
|
||
type: Land
|
||
- amount: 20
|
||
misc: null
|
||
type: swim
|
||
spell_lists: null
|
||
traits:
|
||
- Earth
|
||
- Elemental
|
||
- Water
|
||
weaknesses:
|
||
- amount: 5
|
||
misc: null
|
||
type: fire
|