pathfinder-2-sqlite-MIRROR/data/monsters/shadow giant.yaml

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ability_mods:
cha_mod: 3
con_mod: 5
dex_mod: 2
int_mod: 0
str_mod: 8
wis_mod: 1
ac: 33
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When a shadow giant hits with a melee Strike, the target must succeed
at a DC 30 Fortitude save or become __drained 1__ and take a 1 status penalty
to Perception checks involving sight as long as they remain drained. On a critical
failure, this condition doesn't heal naturally and can be removed only with magic.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Pall of Shadow
range: null
raw_description: '**Pall of Shadow** (__divine__, __necromancy__, __shadow__) When
a shadow giant hits with a melee Strike, the target must succeed at a DC 30 Fortitude
save or become __drained 1__ and take a 1 status penalty to Perception checks
involving sight as long as they remain drained. On a critical failure, this condition
doesn''t heal naturally and can be removed only with magic.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- necromancy
- shadow
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The shadow giant becomes shrouded in shadows and becomes __concealed__.
As the nature of this effect leaves the giant's location obvious, it can't use
this concealment to __Hide__ or __Sneak__. This effect lasts for 1 minute or until
it is exposed to direct sunlight, whichever comes first.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Shadowcloak
range: null
raw_description: '**Shadowcloak** [One Action] (__divine__, __illusion__, __shadow__)
The shadow giant becomes shrouded in shadows and becomes __concealed__. As the
nature of this effect leaves the giant''s location obvious, it can''t use this
concealment to __Hide__ or __Sneak__. This effect lasts for 1 minute or until
it is exposed to direct sunlight, whichever comes first.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- illusion
- shadow
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
maximum_duration: null
name: Throw Rock
range: null
raw_description: '**__Throw Rock__** [One Action]'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: LE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
maximum_duration: null
name: Catch Rock
range: null
raw_description: '**__Catch Rock__** [Reaction]'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: 'Shadow giants are fierce natives of the __Shadow Plane__, where they
have dwelled in perpetual twilight for millennia. Their cultures vary greatly depending
on whether the giants reside in their land of origin or have relocated to the Material
Plane. On the Shadow Plane, they live in familiar groups and uphold a nomadic way
of life as they roam across ancestral lands between shadowy forests and misty chasms.
These hunter-gatherers pass down lore through oral histories, conduct pilgrimages
to unholy ziggurats of black stone, and bathe in the blood of their long-standing
foes, including rival shadow giant clans and velstracs intent on enslaving their
kind. On the Material Plane, conversely, they are secretive and isolationist, keeping
apart from other peoples in forbidding structures of black stone in high, isolated
mountain valleys.
Standing 15 feet tall, with gray skin and hair only a shade lighter, shadow giants
are fearsome foes with a well-earned reputation as zealous warmongers and ruthless
combatants. They rarely interact with outsiders, though they may treat with proven
warriors who show the giants the respect and deference they feel they deserve. Only
a small subset of shadow giants worship __Zon-Kuthon__, and most of these Kuthites
are so firmly entrenched in the culture of Nidal that their Shadow Plane-dwelling
kin would hardly recognize them. Most shadow giants instead practice an ancient
religion, unique to their people, with its own bloody themes of sacrifice and self-mutilation.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 31'
hp: 275
hp_misc: null
items:
- +1 striking spiked chain
- +1 resilient breastplate
- sack with 5 rocks
languages:
- Common
- Jotun
- Shadowtongue
level: 13
melee_attacks:
- action_cost: One Action
damage:
- formula: 3d8+18
type: slashing
- formula: null
type: pall of shadow
name: spiked chain
to_hit: 27
traits:
- disarm
- reach 10 feet
- trip
- action_cost: One Action
damage:
- formula: 3d8+18
type: bludgeoning
- formula: null
type: pall of shadow
name: fist
to_hit: 26
traits:
- agile
- reach 10 feet
name: Shadow Giant
perception: 20
ranged_attacks:
- action_cost: One Action
damage:
- formula: 2d8+18
type: bludgeoning
name: rock
to_hit: 26
traits:
- brutal
- range increment 120 feet
saves:
fort: 25
fort_misc: null
misc: null
ref: 20
ref_misc: null
will: 23
will_misc: null
senses:
- darkvision
size: Large
skills:
- bonus: 27
misc: null
name: Athletics
- bonus: 22
misc: null
name: Intimidation
- bonus: 21
misc: +23 to Hide in dim light
name: Stealth
sources:
- abbr: Bestiary 2
page_start: '79'
page_stop: null
speed:
- amount: 35
misc: null
type: Land
spell_lists: null
traits:
- Giant
- Humanoid
- Shadow