pathfinder-2-sqlite-MIRROR/data/monsters/shining child.yaml

249 lines
6.5 KiB
YAML

ability_mods:
cha_mod: 7
con_mod: 6
dex_mod: 5
int_mod: 2
str_mod: 2
wis_mod: 5
ac: 33
ac_special: null
active_abilities: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The shining child sheds bright light. Any creature that starts its
turn in the aura must succeed at a Fortitude DC 29 save. If it fails, it is blinded
for 1 minute, and if it critically fails, it's permanently blinded. A creature
that succeeds at its save is temporarily immune to this effect for 24 hours.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Blinding Aura
range: 60 feet
raw_description: '**Blinding Aura** (__arcane__, __aura__, __incapacitation__, __light__)
60 feet. The shining child sheds bright light. Any creature that starts its turn
in the aura must succeed at a Fortitude DC 29 save. If it fails, it is blinded
for 1 minute, and if it critically fails, it''s permanently blinded. A creature
that succeeds at its save is temporarily immune to this effect for 24 hours.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- arcane
- aura
- incapacitation
- light
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The shining child attempts to counteract the magical darkness (as a 7th-level
spell).
failure: null
frequency: null
maximum_duration: null
name: Overwhelming Light
range: null
raw_description: '**Overwhelming Light** [Reaction] (__light__) **Trigger** The
shining child enters an area of magical darkness or begins its turn in an area
of magical darkness. **Effect** The shining child attempts to counteract the magical
darkness (as a 7th-level spell).'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- light
trigger: The shining child enters an area of magical darkness or begins its turn
in an area of magical darkness.
description: 'Shining children are wicked, enigmatic monsters that roam remote planes
and untraveled corners of the universe in search of esoteric lore. With their abnormally
gaunt frames, long white hair, and unnerving, four-fingered hands, shining children
are both strangely familiar and otherworldly in appearance, though they are barely
visible within the shroud of blinding light they continually emit. Their faces are
truly horrible, however, as their overlarge eyes and distended, gaping mouths reveal
their heads to be voids filled with unnatural light. Shining children use this light
as a weapon, weaving illusions and focusing beams of fiery brilliance.
Because of their reputation as scholars of the alien and the eldritch, shining children
are sometimes summoned by powerful wizards or occultists in search of rare knowledge.
The creatures never give away their lore without some price, though, and typically
demand in return the performance of contemptible deeds that further their inscrutable,
far-ranging plans.
These mysterious beings are natives of the Astral Plane. In that vast plane, accretions
of metaphysical matter gradually accumulate and eventually coalesce into demiplanes.
During this tumultuous process, sparks of living light sometimes shear off the newly
formed planes, and these sparks of raw planar energy somehow transform into shining
children. Every newly formed demiplane leaves a different mental imprint on its
shining “offspring,” making it easy for shining children to telepathically recognize
their brothers and sisters. Forever trapped in apparently adolescent bodies, shining
children dedicate themselves to scholarship and violence with equal measure in a
futile effort to understand their roles in the multiverse and the burning injustice
of their births.
Shining children confuse most other creatures with their refusal to use individual
names in favor of alternating between referring to each other singularly and collectively.
**__Recall Knowledge - Astral__ (__Occultism__)**: DC 30'
hp: 215
hp_misc: null
immunities:
- blinded
- dazzled
- fire
languages:
- Aklo
- telepathy 120 feet
level: 12
melee_attacks:
- action_cost: One Action
damage:
- formula: 3d4+5
type: bludgeoning
- formula: 4d6
type: fire
- formula: 2d4
type: persistent fire
name: fist
to_hit: 25
traits:
- agile
- finesse
- magical
- action_cost: One Action
damage:
- formula: 3d10+3
type: fire,
- formula: 2d10
type: positive damage if the target is undead
name: fire ray
to_hit: 25
traits:
- arcane
- evocation
- magical
- range 100 feet
name: Shining Child
perception: 23
ranged_attacks: null
saves:
fort: 22
fort_misc: null
misc: null
ref: 19
ref_misc: null
will: 19
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The shining child is flat-footed while in areas of darkness.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Radiance Dependence
range: null
raw_description: '**Radiance Dependence** The shining child is flat-footed while
in areas of darkness.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
size: Medium
skills:
- bonus: 18
misc: null
name: Arcana
- bonus: 23
misc: null
name: Deception
- bonus: 21
misc: null
name: Diplomacy
- bonus: 21
misc: null
name: Intimidation
- bonus: 18
misc: null
name: Occultism
sources:
- abbr: Bestiary
page_start: '292'
page_stop: null
speed:
- amount: 30
misc: null
type: Land
- amount: 50
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips:
- level: 6
spells:
- misc: null
name: light
constants: null
dc: 33
focus_points: null
misc: null
spell_lists:
- level: 7
spells:
- misc: null
name: spell turning
- misc: null
name: sunburst
- level: 6
spells:
- misc: null
name: dispel magic
- misc: null
name: vibrant pattern
- misc: null
name: wall of force
- level: 5
spells:
- misc: null
name: dimension door
- misc: null
name: false vision
- misc: null
name: hallucinatory terrain
- level: 4
spells:
- misc: at will; self only
name: dimension door
- level: 2
spells:
- misc: at will
name: illusory object
spells_source: Occult Innate Spells
traits:
- Astral