214 lines
5.5 KiB
YAML
214 lines
5.5 KiB
YAML
ability_mods:
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cha_mod: 5
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con_mod: 2
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dex_mod: 5
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int_mod: 1
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str_mod: 2
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wis_mod: 2
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ac: 22
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ac_special: null
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alignment: NE
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automatic_abilities: null
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description: 'For many, gambling is just fun and games, but for some, it can become
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a bad habit or even a life-consuming addiction. Bone croupiers take the meaning
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of "life-consuming" to its literal extreme. Undead gamblers whose lust for cards
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and dice couldn''t be sated in life, they haunt the shadowy corners of gambling
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halls and continue their search for that next hit of adrenaline.
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In undeath, gaming takes on a different flavor; with nothing left to lose, bone
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croupiers turn their attentions toward others, cajoling and palavering normally
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casual gamers into committing themselves to ever higher stakes. Before they know
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it, these unsuspecting victims have called in decades-old favors and put liens on
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their homes in the hope of winning back just a fraction of the pot. But by then
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the bone croupier has already claimed its prize—for to this undead chiseler, any
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earnings are incidental, and the real prize is encouraging others to lose their
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own.
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Bone croupiers often enshroud themselves in thick layers of cigar smoke or voluminous
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robes to mask their undead nature, but they almost always wear wicked grins at the
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table. This smile is no ruse or part of its poker face, however—the truth is that
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bone croupiers truly delight in games, regardless of whether they are winning or
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losing, and despite their incredible skills of deception and trickery, most simply
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can''t disguise their unbridled mirth.
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 20'
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hp: 50
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hp_misc: negative healing
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immunities:
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- death effects
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- disease
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- paralyzed
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- poison
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- unconscious
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items: null
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knowledge_checks:
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dc: 20
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skills:
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- Religion
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languages:
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- Common
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level: 5
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melee:
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- action_cost: One Action
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damage:
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formula: 2d8+5
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type: slashing
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name: claw
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plus_damage: null
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to_hit: 14
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traits:
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- agile
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- finesse
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name: Bone Croupier
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perception: 11
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proactive_abilities:
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- action_cost: Free Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The bone croupier pulls on the threads of luck that bind all things. Instead
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of rolling its check, the target automatically gets a failure.
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effects: null
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failure: null
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frequency: once per day
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full_description: null
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generic_description: null
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name: Change of Luck
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range: null
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raw_description: '**Change of Luck** [Free Action] (__divination__, __misfortune__,
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__occult__) **Frequency** once per day; **Trigger** A creature within 30 feet
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of the bone croupier attempts a check that uses a d20, but hasn''t rolled yet;
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**Effect** The bone croupier pulls on the threads of luck that bind all things.
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Instead of rolling its check, the target automatically gets a failure.'
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requirements: null
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success: null
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traits:
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- divination
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- misfortune
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- occult
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trigger: A creature within 30 feet of the bone croupier attempts a check that uses
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a d20, but hasn't rolled yet
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The bone croupier targets an adjacent creature that is __dying__. That
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creature can either increase its dying value by 1 or roll a d4. On a 4, the creature
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is no longer dying and is __unconscious__ at 0 HP. On a 1, 2, or 3, however, the
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creature increases its dying value by that amount. Regardless, the creature is
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temporarily immune for the next 24 hours.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Roll the Bones
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range: null
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raw_description: '**Roll the Bones** [Two Actions] (__death__, __occult__) The
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bone croupier targets an adjacent creature that is __dying__. That creature can
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either increase its dying value by 1 or roll a d4. On a 4, the creature is no
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longer dying and is __unconscious__ at 0 HP. On a 1, 2, or 3, however, the creature
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increases its dying value by that amount. Regardless, the creature is temporarily
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immune for the next 24 hours.'
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requirements: null
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success: null
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traits:
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- death
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- occult
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 5
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type: cold
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- amount: 5
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type: piercing
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- amount: 5
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type: slashing
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ritual_lists: null
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saves:
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fort: 9
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fort_misc: null
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misc: null
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ref: 14
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ref_misc: null
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will: 14
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +11
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- darkvision
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size: Medium
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skills:
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- bonus: 14
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misc: null
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name: 'Acrobatics '
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- bonus: 14
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misc: null
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name: 'Deception '
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- bonus: 14
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misc: null
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name: 'Diplomacy '
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- bonus: 12
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misc: null
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name: 'Gambling Lore '
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- bonus: 14
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misc: null
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name: 'Stealth '
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- bonus: 14
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misc: null
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name: 'Thievery '
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source:
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- abbr: 'Pathfinder #151: The Show Must Go On'
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page_start: 80
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page_stop: null
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speed:
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- amount: 25
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type: Land
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spell_lists:
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- dc: 22
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misc: null
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name: Occult Innate Spells
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spell_groups:
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- heightened_level: null
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level: 4
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spells:
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- frequency: null
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name: discern lies
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requirement: null
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- heightened_level: null
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level: 3
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spells:
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- frequency: null
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name: mind reading
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requirement: null
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- heightened_level: null
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level: 1
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spells:
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- frequency: null
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name: illusory disguise
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requirement: null
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- heightened_level: 4
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level: 0
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spells:
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- frequency: null
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name: prestidigitation
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requirement: null
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to_hit: null
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traits:
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- NE
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- Medium
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- Undead
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type: Creature
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weaknesses: null
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