pathfinder-2-sqlite-MIRROR/data/monsters/brain collector.yaml

300 lines
7.8 KiB
YAML

ability_mods:
cha_mod: 3
con_mod: 5
dex_mod: 3
int_mod: 4
str_mod: 6
wis_mod: 4
ac: 26
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A brain collector has seven brain blisters on its back that it uses
to house stolen brains. A brain collector without all seven blisters full is stupefied
with a value equal to the number of empty blisters.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Brain Blisters
range: null
raw_description: '**Brain Blisters** A brain collector has seven brain blisters
on its back that it uses to house stolen brains. A brain collector without all
seven blisters full is stupefied with a value equal to the number of empty blisters.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: If a brain collector takes 30 damage from a critical hit or takes 25
mental damage, it must succeed at a DC 26 save (Fortitude for critical damage
or Will for mental damage) or one of its brain blisters is destroyed.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Brain Loss
range: null
raw_description: '**Brain Loss** If a brain collector takes 30 damage from a critical
hit or takes 25 mental damage, it must succeed at a DC 26 save (Fortitude for
critical damage or Will for mental damage) or one of its brain blisters is destroyed.'
requirements: null
success: null
traits: null
trigger: null
description: 'The grotesque brain collectors (or neh-thalggus, as they call themselves)
originate from worlds far beyond the known solar system, and are part of a conglomeration
of hostile aliens known collectively as the Dominion of the Black. Whether driven
by their own schemes or directives from sinister overlords, brain collectors arrive
in living starships to harvest the brains of intelligent creatures. These aberrations
draw no nutrition from brains, instead storing them for analysis and as vessels
for occult magical energies.
A brain collector''s form evokes that of a tailless scorpion, but the pulsing brain-filled
blisters that glisten along its back make them impossible to mistake for merely
oversized arachnids. Baleful eyes glare from the joints on their legs, and the unsettling,
intrusive whisper-thoughts they telepathically broadcast into the minds of those
they seek to feed on can be interpreted as threats or promises alike.
Brain collectors have very little empathy for the denizens of any world they visit,
despite the fact that certain cults venerate them, or the Dominion they hail from,
as if they were gods. To brain collectors, terrestrial creatures are simply resources
for their magical needs and occult powers. They have little interest in worshipping
gods or being worshipped themselves, yet they do practice strange forms of religion
of their own, in which they consider the primordial forces of deep space as worthy
of faith and fear.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 26'
hp: 140
hp_misc: null
immunities:
- confused
items: null
knowledge_checks:
dc: 26
skills:
- Occultism
languages:
- Abyssal
- Aklo
- Common
- Draconic
- Protean
- Undercommon
- telepathy 100 feet
level: 8
melee:
- action_cost: One Action
damage:
formula: 2d12+6
type: piercing
name: Jaws
plus_damage:
- formula: null
type: brain collector venom
to_hit: 20
traits: null
- action_cost: One Action
damage:
formula: 2d8+6
type: slashing
name: Claw
plus_damage: null
to_hit: 20
traits:
- agile
name: Brain Collector
perception: 18
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: __**Saving Throw**__ DC 26 Fortitude; **Maximum Duration** 6 rounds;
**Stage 1** 1d6 poison damage and __enfeebled 1__ (1 round); **Stage 2** 1d6 poison
damage, __enfeebled 1__, and __slowed 1__ (1 round); **Stage 3** 2d6 poison damage,
__enfeebled 2__, and __slowed 1__ (1 round)
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Brain Collector Venom
range: null
raw_description: '**Brain Collector Venom** (__poison__) __**Saving Throw**__ DC
26 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d6 poison damage and
__enfeebled 1__ (1 round); **Stage 2** 1d6 poison damage, __enfeebled 1__, and
__slowed 1__ (1 round); **Stage 3** 2d6 poison damage, __enfeebled 2__, and __slowed
1__ (1 round)'
requirements: null
success: null
traits:
- poison
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The brain collector collects a brain of a creature that has been dead
for no more than 1 minute. It can then use an Interact action to secure the brain
in one of its empty brain blisters
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Collect Brain
range: null
raw_description: '**Collect Brain** (__manipulate__) The brain collector collects
a brain of a creature that has been dead for no more than 1 minute. It can then
use an Interact action to secure the brain in one of its empty brain blisters'
requirements: null
success: null
traits:
- manipulate
trigger: null
ranged: null
rarity: Uncommon
resistances:
- amount: null
type: brain loss
ritual_lists: null
saves:
fort: 15
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 13
ref_misc: null
will: 18
will_misc: null
sense_abilities: null
senses:
- Perception +18
- darkvision
size: Large
skills:
- bonus: 17
misc: null
name: 'Acrobatics '
- bonus: 18
misc: null
name: 'Arcana '
- bonus: 16
misc: null
name: 'Athletics '
- bonus: 18
misc: all subcategories
name: 'Lore '
- bonus: 21
misc: null
name: 'Occultism '
- bonus: 17
misc: null
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 46
page_stop: null
speed:
- amount: 25
type: Land
- amount: 30
type: fly
spell_lists:
- dc: 26
misc: ''
name: Occult Spontaneous Spells
spell_groups:
- heightened_level: null
level: 4
spells:
- frequency: null
name: confusion
requirement: null
- frequency: 2 slots
name: phantasmal killer
requirement: null
- heightened_level: null
level: 3
spells:
- frequency: null
name: dispel magic
requirement: null
- frequency: null
name: haste
requirement: null
- frequency: 3 slots
name: paralyze
requirement: null
- heightened_level: null
level: 2
spells:
- frequency: null
name: humanoid form
requirement: null
- frequency: null
name: invisibility
requirement: null
- frequency: null
name: mirror image
requirement: null
- frequency: 4 slots
name: paranoia
requirement: null
- heightened_level: null
level: 1
spells:
- frequency: null
name: mindlink
requirement: null
- frequency: null
name: ray of enfeeblement
requirement: null
- frequency: null
name: true strike
requirement: null
- frequency: 4 slots
name: unseen servant
requirement: null
- heightened_level: 4
level: 0
spells:
- frequency: null
name: dancing lights
requirement: null
- frequency: null
name: detect magic
requirement: null
- frequency: null
name: mage hand
requirement: null
- frequency: null
name: prestidigitation
requirement: null
to_hit: 18
traits:
- Uncommon
- CE
- Large
- Aberration
type: Creature
weaknesses: null