279 lines
8.5 KiB
YAML
279 lines
8.5 KiB
YAML
ability_mods:
|
||
cha_mod: 6
|
||
con_mod: 5
|
||
dex_mod: 6
|
||
int_mod: 1
|
||
str_mod: 7
|
||
wis_mod: 6
|
||
ac: 33
|
||
ac_special: null
|
||
alignment: NE
|
||
automatic_abilities: null
|
||
description: 'Derghodaemons represent death through unfathomable violence and being
|
||
eaten alive. Whether in life a ravenous murderer hacked them to bits for stew, a
|
||
werewolf tore them limb from limb, or they simply succumbed to the elements and
|
||
became worm meat, derghodaemons seek to inflict the same twisted and bloody ends
|
||
upon any they come across. Unlike some daemons, derghodaemons derive little pleasure
|
||
from prolonged deaths—to these fiends, the quicker they can enact a gory demise,
|
||
the sooner they can turn their attentions to their next victim and repeat the violent
|
||
cycle.
|
||
|
||
|
||
|
||
|
||
Derghodaemons look like walking masses of razor-sharp insect claws connected to
|
||
equally menacing chitinous limbs, but few linger on their appearance for long— the
|
||
gaze of a derghodaemon is enough to cause others in the vicinity to experience severe
|
||
visual warping. The derghodaemon''s appearance becomes more and more twisted as
|
||
those who stare at it experience vicious hallucinations and ravenous urges to inflict
|
||
harm on and devour others. Perhaps the most horrific attack derghodaemons can unleash
|
||
upon their victims, though, is their swarming infestation—the daemons cough up a
|
||
crawling, buzzing cloud of ravenous insects that cling to those targeted and chew
|
||
them to death, provided the mind-numbing, half-whispered threats made by the rasp
|
||
of the insects'' bodies don''t drive them to violent fury first!
|
||
|
||
|
||
|
||
|
||
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 30'
|
||
hp: 240
|
||
hp_misc: null
|
||
immunities:
|
||
- confusion
|
||
- death effects
|
||
- swarm attacks
|
||
items: null
|
||
knowledge_checks:
|
||
dc: 30
|
||
skills:
|
||
- Religion
|
||
languages:
|
||
- Common
|
||
- Daemonic
|
||
- telepathy 100 feet
|
||
level: 12
|
||
melee:
|
||
- action_cost: One Action
|
||
damage:
|
||
formula: 3d8+10
|
||
type: slashing
|
||
name: claw
|
||
plus_damage:
|
||
- formula: 1d6
|
||
type: evil
|
||
to_hit: 25
|
||
traits:
|
||
- deadly 1d12
|
||
- evil
|
||
- magical
|
||
- reach 10 feet
|
||
name: Derghodaemon
|
||
perception: 24
|
||
proactive_abilities:
|
||
- action_cost: One Action
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: A non-evil target must succeed at a DC 32 Will save or become __confused__
|
||
for 1 round, or 1 minute on a critical failure. It is temporarily immune for 10
|
||
minutes.
|
||
effect: null
|
||
effects: null
|
||
failure: null
|
||
frequency: null
|
||
full_description: null
|
||
generic_description: null
|
||
name: Derghodaemon's Stare
|
||
range: null
|
||
raw_description: '**Derghodaemon''s Stare** (__divine__, __emotion__, __enchantment__,
|
||
__incapacitation__, __mental__, __visual__) A non-evil target must succeed at
|
||
a DC 32 Will save or become __confused__ for 1 round, or 1 minute on a critical
|
||
failure. It is temporarily immune for 10 minutes.'
|
||
requirements: null
|
||
success: null
|
||
traits:
|
||
- divine
|
||
- emotion
|
||
- enchantment
|
||
- incapacitation
|
||
- mental
|
||
- visual
|
||
trigger: null
|
||
- action_cost: One Action
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: claw
|
||
effect: The monster automatically deals that Strike's damage again to the enemy.
|
||
effects: null
|
||
failure: null
|
||
frequency: null
|
||
full_description: null
|
||
generic_description: null
|
||
name: Rend
|
||
range: null
|
||
raw_description: A Rend entry lists a Strike the monster has. **Requirements** The
|
||
monster hit the same enemy with two consecutive Strikes of the listed type in
|
||
the same round. **Effect** The monster automatically deals that Strike's damage
|
||
again to the enemy.
|
||
requirements: The monster hit the same enemy with two consecutive Strikes of the
|
||
listed type in the same round.
|
||
success: null
|
||
traits: null
|
||
trigger: null
|
||
- action_cost: Two Actions
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: The derghodaemon makes up to five claw Strikes, each against a different
|
||
target. These attacks count toward the derghodaemon's multiple attack penalty,
|
||
but the penalty doesn't increase until after all the attacks.
|
||
effect: null
|
||
effects: null
|
||
failure: null
|
||
frequency: null
|
||
full_description: null
|
||
generic_description: null
|
||
name: Savage Assault
|
||
range: null
|
||
raw_description: '**Savage Assault** [Two Actions] The derghodaemon makes up to
|
||
five claw Strikes, each against a different target. These attacks count toward
|
||
the derghodaemon''s multiple attack penalty, but the penalty doesn''t increase
|
||
until after all the attacks.'
|
||
requirements: null
|
||
success: null
|
||
traits: null
|
||
trigger: null
|
||
- action_cost: Two Actions
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: "The derghodaemon spews a large swarm, making a swarm spit Strike against\
|
||
\ up to two adjacent targets within range. Whether or not the targets are hit,\
|
||
\ each must attempt a DC 31 Reflex save (at a -2 circumstance penalty if it was\
|
||
\ actually hit by the swarm spit). __Persistent damage__ caused by the swarming\
|
||
\ infestation ends as soon as the creature takes any amount of damage from an\
|
||
\ area effect. The derghodaemon can't use this ability for 1d4 rounds. \n\n**Critical\
|
||
\ Success **The swarm disperses as soon as it deals its swarm spit Strike damage.\
|
||
\ \n\n**Success **The swarm clings to the target and infests it, dealing 1d6 persistent\
|
||
\ piercing damage. \n\n**Failure **The swarm clings to the target and infests\
|
||
\ it, dealing 2d6 persistent piercing damage. \n\n**Critical Failure **As failure,\
|
||
\ but the hissing sounds caused by the infestation also cause the target to become\
|
||
\ __confused__ for 1 round; this additional effect has the __auditory__, __emotion__,\
|
||
\ and __mental__ traits."
|
||
effect: null
|
||
effects: null
|
||
failure: null
|
||
frequency: null
|
||
full_description: null
|
||
generic_description: null
|
||
name: Swarming Infestation
|
||
range: null
|
||
raw_description: "**Swarming Infestation** [Two Actions] The derghodaemon spews\
|
||
\ a large swarm, making a swarm spit Strike against up to two adjacent targets\
|
||
\ within range. Whether or not the targets are hit, each must attempt a DC 31\
|
||
\ Reflex save (at a -2 circumstance penalty if it was actually hit by the swarm\
|
||
\ spit). __Persistent damage__ caused by the swarming infestation ends as soon\
|
||
\ as the creature takes any amount of damage from an area effect. The derghodaemon\
|
||
\ can't use this ability for 1d4 rounds. \n\n**Critical Success **The swarm disperses\
|
||
\ as soon as it deals its swarm spit Strike damage. \n\n**Success **The swarm\
|
||
\ clings to the target and infests it, dealing 1d6 persistent piercing damage.\
|
||
\ \n\n**Failure **The swarm clings to the target and infests it, dealing 2d6 persistent\
|
||
\ piercing damage. \n\n**Critical Failure **As failure, but the hissing sounds\
|
||
\ caused by the infestation also cause the target to become __confused__ for 1\
|
||
\ round; this additional effect has the __auditory__, __emotion__, and __mental__\
|
||
\ traits."
|
||
requirements: null
|
||
success: null
|
||
traits: null
|
||
trigger: null
|
||
ranged:
|
||
- action_cost: One Action
|
||
damage:
|
||
formula: 2d6+13
|
||
type: piercing
|
||
name: swarm spit
|
||
plus_damage:
|
||
- formula: 1d6
|
||
type: evil
|
||
to_hit: 25
|
||
traits:
|
||
- evil
|
||
- magical
|
||
- range 60 feet
|
||
rarity: Common
|
||
resistances:
|
||
- amount: 10
|
||
type: good
|
||
ritual_lists: null
|
||
saves:
|
||
fort: 21
|
||
fort_misc: null
|
||
misc: +1 status to all saves vs. magic
|
||
ref: 24
|
||
ref_misc: null
|
||
will: 22
|
||
will_misc: null
|
||
sense_abilities: null
|
||
senses:
|
||
- Perception +24
|
||
- darkvision
|
||
- scent (imprecise) 60 feet
|
||
size: Large
|
||
skills:
|
||
- bonus: 22
|
||
misc: null
|
||
name: 'Acrobatics '
|
||
- bonus: 25
|
||
misc: null
|
||
name: 'Athletics '
|
||
- bonus: 24
|
||
misc: null
|
||
name: 'Intimidation '
|
||
- bonus: 24
|
||
misc: null
|
||
name: 'Stealth '
|
||
source:
|
||
- abbr: Bestiary 2
|
||
page_start: 59
|
||
page_stop: null
|
||
speed:
|
||
- amount: 35
|
||
type: Land
|
||
spell_lists:
|
||
- dc: 32
|
||
misc: null
|
||
name: Divine Innate Spells
|
||
spell_groups:
|
||
- heightened_level: null
|
||
level: 6
|
||
spells:
|
||
- frequency: null
|
||
name: blade barrier
|
||
requirement: null
|
||
- frequency: ×3
|
||
name: feeblemind
|
||
requirement: null
|
||
- heightened_level: null
|
||
level: 5
|
||
spells:
|
||
- frequency: null
|
||
name: dimension door
|
||
requirement: null
|
||
- heightened_level: null
|
||
level: 4
|
||
spells:
|
||
- frequency: at will
|
||
name: dimension door
|
||
requirement: null
|
||
- heightened_level: null
|
||
level: 1
|
||
spells:
|
||
- frequency: good only, at will
|
||
name: detect alignment
|
||
requirement: null
|
||
to_hit: null
|
||
traits:
|
||
- NE
|
||
- Large
|
||
- Daemon
|
||
- Fiend
|
||
type: Creature
|
||
weaknesses: null
|