pathfinder-2-sqlite-MIRROR/data/monsters/hobgoblin soldier.yaml

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4.6 KiB
YAML

ability_mods:
cha_mod: -1
con_mod: 2
dex_mod: 3
int_mod: 0
str_mod: 3
wis_mod: 2
ac: 18
ac_special:
- descr: 20 with shield raised
alignment: LE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You snap your shield in place to ward off a blow. Your shield prevents you
from taking an amount of damage up to the shield's Hardness. You and the shield
each take any remaining damage, possibly breaking or destroying the shield.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Shield Block
range: null
raw_description: '**Shield Block** [Reaction] **Trigger** While you have your shield
raised, you would take damage from a physical attack. **Effect** You snap your
shield in place to ward off a blow. Your shield prevents you from taking an amount
of damage up to the shield''s Hardness. You and the shield each take any remaining
damage, possibly breaking or destroying the shield.'
requirements: null
success: null
traits: null
trigger: While you have your shield raised, you would take damage from a physical
attack.
- action_cost: None
critical_failure: null
critical_success: null
description: When it's adjacent to at least two other allies, the hobgoblin soldier
gains a +1 circumstance bonus to AC and saving throws. This bonus increases to
+2 to Reflex saves against area effects.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Formation
range: null
raw_description: '**Formation** When it''s adjacent to at least two other allies,
the hobgoblin soldier gains a +1 circumstance bonus to AC and saving throws. This
bonus increases to +2 to Reflex saves against area effects.'
requirements: null
success: null
traits: null
trigger: null
description: 'Soldiers make up the bulk of hobgoblin society, whether that society
is a village or a military unit.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 15'
hp: 20
hp_misc: null
immunities: null
items:
- hide armor
- longsword
- shortbow (10 arrows)
- wooden shield (Hardness 3, HP 12, BT 6)
knowledge_checks:
dc: 15
skills:
- Society
languages:
- Common
- Goblin
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d8+3
type: slashing
name: longsword
plus_damage: null
to_hit: 8
traits:
- versatile P
name: Hobgoblin Soldier
perception: 7
proactive_abilities: null
ranged:
- action_cost: One Action
damage:
formula: 1d6
type: piercing
name: shortbow
plus_damage: null
to_hit: 8
traits:
- deadly 1d10
- range increment 60 feet
- reload 0
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 5
fort_misc: null
misc: null
ref: 6
ref_misc: null
will: 5
will_misc: null
sense_abilities: null
senses:
- Perception +7
- darkvision
size: Medium
skills:
- bonus: 6
misc: null
name: 'Athletics '
- bonus: 6
misc: null
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 206
page_stop: null
speed:
- amount: 25
type: Land
spell_lists: null
traits:
- LE
- Medium
- Goblin
- Humanoid
type: Creature
weaknesses: null