pathfinder-2-sqlite-MIRROR/data/monsters/mimic.yaml

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5.8 KiB
YAML

ability_mods:
cha_mod: 0
con_mod: 3
dex_mod: 1
int_mod: 0
str_mod: 4
wis_mod: 1
ac: 20
ac_special: null
alignment: N
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The mimic is coated in an adhesive slime. Any creature that hits the
mimic, is hit by the mimic, or otherwise touches the mimic must succeed at a DC
23 Reflex save or become grabbed (Escape DC 23). A weapon that hits the mimic
is stuck to the mimic and can be removed with a successful DC 23 Athletics check
(made as a single action). A mimic can have any number of objects or creatures
stuck to it at a time. The mimic can release a stuck creature or object by using
a single action, and the adhesive dissolves 1 minute after the mimic dies, releasing
all stuck objects and creatures.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Adhesive
range: null
raw_description: '**Adhesive** The mimic is coated in an adhesive slime. Any creature
that hits the mimic, is hit by the mimic, or otherwise touches the mimic must
succeed at a DC 23 Reflex save or become grabbed (Escape DC 23). A weapon that
hits the mimic is stuck to the mimic and can be removed with a successful DC 23
Athletics check (made as a single action). A mimic can have any number of objects
or creatures stuck to it at a time. The mimic can release a stuck creature or
object by using a single action, and the adhesive dissolves 1 minute after the
mimic dies, releasing all stuck objects and creatures.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The triggering creature is automatically stuck by the mimic's adhesive (it
receives no save). The mimic then makes a pseudopod Strike against any creature
adjacent to the mimic. Object Lesson can't be used again until the mimic escapes
and takes on a new disguise.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Object Lesson
range: null
raw_description: '**Object Lesson** [Reaction] **Trigger** A creature touches or
physically interacts with the mimic while the mimic is transformed using Mimic
Object. **Effect** The triggering creature is automatically stuck by the mimic''s
adhesive (it receives no save). The mimic then makes a pseudopod Strike against
any creature adjacent to the mimic. Object Lesson can''t be used again until the
mimic escapes and takes on a new disguise.'
requirements: null
success: null
traits: null
trigger: A creature touches or physically interacts with the mimic while the mimic
is transformed using Mimic Object.
description: 'Thought to be the result of a failed experiment meant to animate objects
or a sinister alghollthu creation, mimics are clever monsters that can take the
form of common manufactured objects. Mimics are ambush predators and voracious eaters,
surprising their prey through their uncanny ability to mimic the form of common
furniture and miscellany. They remain disguised until unsuspecting adventurers happen
by, then they lash out in ambush.
Mimics possess complex alien minds, and while often cruel and self-serving, they
also enjoy conversation with their prey from time to time. For unknown reasons,
they are especially interested in humanoids. Mimics have a strong dislike for others
of their kind and tend to live alone. A mimic can remain in its alternate form for
an extremely long period of time, sometimes remaining disguised in a dungeon chamber
for decades. Regardless of how long it waits, the mimic remains vigilant and alert,
ready to strike at any moment.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 19'
hp: 75
hp_misc: null
immunities: null
items: null
knowledge_checks:
dc: 19
skills:
- Occultism
languages:
- Common
level: 4
melee:
- action_cost: One Action
damage:
formula: 2d8+4
type: bludgeoning
name: pseudopod
plus_damage:
- formula: null
type: adhesive
to_hit: ''
traits: null
name: Mimic
perception: 9
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The mimic assumes the shape of any Medium object. This doesn't change
the mimic's texture or overall size but can alter its coloration and visual appearance.
It has an automatic result of 28 on Deception checks and DCs to pass as the object
that it's mimicking.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Mimic Object
range: null
raw_description: '**Mimic Object** (__concentrate__, __polymorph__) The mimic
assumes the shape of any Medium object. This doesn''t change the mimic''s texture
or overall size but can alter its coloration and visual appearance. It has an
automatic result of 28 on Deception checks and DCs to pass as the object that
it''s mimicking.'
requirements: null
success: null
traits:
- concentrate
- polymorph
trigger: null
ranged: null
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 11
fort_misc: null
misc: null
ref: 9
ref_misc: null
will: 9
will_misc: null
sense_abilities: null
senses:
- Perception +9
- darkvision
size: Medium
skills:
- bonus: 12
misc: null
name: 'Athletics '
- bonus: 8
misc: null
name: 'Deception '
- bonus: 10
misc: applies only to the dungeon it lives in
name: 'Dwelling Lore '
source:
- abbr: Bestiary
page_start: 236
page_stop: null
speed:
- amount: 10
type: Land
spell_lists: null
traits:
- N
- Medium
- Aberration
type: Creature
weaknesses: null