226 lines
6.9 KiB
YAML
226 lines
6.9 KiB
YAML
ability_mods:
|
|
cha_mod: 2
|
|
con_mod: 2
|
|
dex_mod: 4
|
|
int_mod: 1
|
|
str_mod: 6
|
|
wis_mod: 6
|
|
ac: 22
|
|
ac_special: null
|
|
alignment: N
|
|
automatic_abilities: null
|
|
description: 'Hideous necromantic rituals give rise to skavelings, or ghoul bats,
|
|
monstrosities that are not true __ghouls__ but instead are specifically crafted
|
|
undead creatures. Their creators are the bloodsucking __urdefhans__ of the Darklands,
|
|
who create skavelings from __giant bats__ specially raised on diets of toxic fungus
|
|
and the flesh of ghouls—especially brains harvested from these undead. Upon reaching
|
|
maturity, these giant bats are ritually slain via the use of __cytillesh oil__.
|
|
While this poison simply rots away the flesh of most creatures, one of these specially
|
|
prepared bats will immediately rise from death as a skaveling after succumbing to
|
|
its effects.
|
|
|
|
|
|
|
|
|
|
Despite its tattered wings and sagging skin, a skaveling is more than capable of
|
|
flight, even when carrying a creature mounted on its back—urdefhans often use skavelings
|
|
as mounts in this way. Their intelligence is more advanced than that of the typical
|
|
giant bat, and in combat they function more as allies than as mere mounts, capable
|
|
of making their own tactical decisions. Yet even though they can reason and think,
|
|
skavelings remain loyal to the urdefhans who created them, and they never take actions
|
|
in a fight that would knowingly put their masters in harm''s way.
|
|
|
|
|
|
|
|
|
|
**__Recall Knowledge - Undead__ (__Religion__)**: DC 20'
|
|
hp: 80
|
|
hp_misc: null
|
|
immunities: null
|
|
items: null
|
|
knowledge_checks:
|
|
dc: 20
|
|
skills:
|
|
- Religion
|
|
languages: null
|
|
level: 5
|
|
melee:
|
|
- action_cost: One Action
|
|
damage:
|
|
formula: 2d8+8
|
|
type: null
|
|
name: fangs
|
|
plus_damage:
|
|
- formula: null
|
|
type: ghoul fever and paralysis
|
|
to_hit: 15
|
|
traits: null
|
|
- action_cost: One Action
|
|
damage:
|
|
formula: 2d4+8
|
|
type: null
|
|
name: wing
|
|
plus_damage:
|
|
- formula: null
|
|
type: paralysis
|
|
to_hit: 15
|
|
traits:
|
|
- agile
|
|
name: Skaveling
|
|
perception: 15
|
|
proactive_abilities:
|
|
- action_cost: Two Actions
|
|
critical_failure: The creature is frightened 2 and stunned 1 by fear.
|
|
critical_success: The creature is unaffected and is temporarily immune to Bone-
|
|
Chilling Screech for 24 hours.
|
|
description: "The skaveling unleashes a horrifying screech that chills the very\
|
|
\ bones of those close enough to feel it. The screech can be heard for miles,\
|
|
\ but each creature in a 20-foot emanation must also attempt a DC 22 Will save.\
|
|
\ The skaveling can't use Bone-Chilling Screech again for 1d4 rounds. \n\n"
|
|
effect: null
|
|
effects: null
|
|
failure: The creature is frightened 2.
|
|
frequency: null
|
|
full_description: null
|
|
generic_description: null
|
|
name: Bone-Chilling Screech
|
|
range: null
|
|
raw_description: "**Bone-Chilling Screech** [Two Actions] (__auditory__, __emotion__,\
|
|
\ __fear__, __mental__, __necromancy__, __occult__) The skaveling unleashes a\
|
|
\ horrifying screech that chills the very bones of those close enough to feel\
|
|
\ it. The screech can be heard for miles, but each creature in a 20-foot emanation\
|
|
\ must also attempt a DC 22 Will save. The skaveling can't use Bone-Chilling Screech\
|
|
\ again for 1d4 rounds. \n\n**Critical Success** The creature is unaffected and\
|
|
\ is temporarily immune to Bone- Chilling Screech for 24 hours. \n\n**Success**\
|
|
\ The creature is __frightened 1__. \n\n**Failure** The creature is frightened\
|
|
\ 2. \n\n**Critical Failure** The creature is frightened 2 and __stunned 1__ by\
|
|
\ fear."
|
|
requirements: null
|
|
success: The creature is frightened 1.
|
|
traits:
|
|
- auditory
|
|
- emotion
|
|
- fear
|
|
- mental
|
|
- necromancy
|
|
- occult
|
|
trigger: null
|
|
- action_cost: None
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: '**Saving Throw** DC 22 Fortitude; **Stage 1** carrier with no ill
|
|
effect (1 day); **Stage 2** 2d6 negative damage and regains half as many Hit Points
|
|
from all healing (1 day); **Stage 3** as stage 2 (1 day); **Stage 4** 2d6 negative
|
|
damage and gains no benefit from healing (1 day); **Stage 5** as stage 4 (1 day);
|
|
**Stage 6** dead, and rises as a __ghoul__ the next midnight'
|
|
effect: null
|
|
effects: null
|
|
failure: null
|
|
frequency: null
|
|
full_description: null
|
|
generic_description: null
|
|
name: Ghoul Fever
|
|
range: null
|
|
raw_description: '**Ghoul Fever** (__disease__) **Saving Throw** DC 22 Fortitude;
|
|
**Stage 1** carrier with no ill effect (1 day); **Stage 2** 2d6 negative damage
|
|
and regains half as many Hit Points from all healing (1 day); **Stage 3** as stage
|
|
2 (1 day); **Stage 4** 2d6 negative damage and gains no benefit from healing (1
|
|
day); **Stage 5** as stage 4 (1 day); **Stage 6** dead, and rises as a __ghoul__
|
|
the next midnight'
|
|
requirements: null
|
|
success: null
|
|
traits:
|
|
- disease
|
|
trigger: null
|
|
- action_cost: None
|
|
critical_failure: null
|
|
critical_success: The creature is unaffected.
|
|
description: "Any creature hit by the skaveling's Strikes must attempt a DC 22 Fortitude\
|
|
\ save. \n\n"
|
|
effect: null
|
|
effects: null
|
|
failure: The creature is paralyzed. It can attempt a new save at the end of each
|
|
of its turns, and the DC cumulatively decreases by 1 on each save.
|
|
frequency: null
|
|
full_description: null
|
|
generic_description: null
|
|
name: Paralysis
|
|
range: null
|
|
raw_description: "**Paralysis** (__incapacitation__, __occult__, __necromancy__)\
|
|
\ Any creature hit by the skaveling's Strikes must attempt a DC 22 Fortitude save.\
|
|
\ \n\n**Critical Success** The creature is unaffected. \n\n**Success** The creature\
|
|
\ is __slowed 1__. \n\n**Failure** The creature is __paralyzed__. It can attempt\
|
|
\ a new save at the end of each of its turns, and the DC cumulatively decreases\
|
|
\ by 1 on each save."
|
|
requirements: null
|
|
success: The creature is slowed 1.
|
|
traits:
|
|
- incapacitation
|
|
- occult
|
|
- necromancy
|
|
trigger: null
|
|
ranged: null
|
|
rarity: Common
|
|
resistances:
|
|
- amount: null
|
|
type: '>'
|
|
ritual_lists: null
|
|
saves:
|
|
fort: 11
|
|
fort_misc: null
|
|
misc: null
|
|
ref: 13
|
|
ref_misc: null
|
|
will: 15
|
|
will_misc: null
|
|
sense_abilities:
|
|
- action_cost: None
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: A skaveling can use its hearing as a precise sense at the listed range
|
|
effect: null
|
|
effects: null
|
|
failure: null
|
|
frequency: null
|
|
full_description: null
|
|
generic_description: null
|
|
name: Echolocation
|
|
range: null
|
|
raw_description: '**Echolocation** A skaveling can use its hearing as a precise
|
|
sense at the listed range'
|
|
requirements: null
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
senses:
|
|
- Perception +15
|
|
- darkvision
|
|
- echolocation 40 feet
|
|
size: Large
|
|
skills:
|
|
- bonus: 13
|
|
misc: null
|
|
name: 'Acrobatics '
|
|
- bonus: 13
|
|
misc: null
|
|
name: 'Athletics '
|
|
- bonus: 11
|
|
misc: null
|
|
name: 'Intimidation '
|
|
source:
|
|
- abbr: Bestiary 2
|
|
page_start: 241
|
|
page_stop: null
|
|
speed:
|
|
- amount: 15
|
|
type: Land
|
|
- amount: 30
|
|
type: fly
|
|
spell_lists: null
|
|
traits:
|
|
- N
|
|
- Large
|
|
- Undead
|
|
type: Creature
|
|
weaknesses: null
|