pathfinder-2-sqlite-MIRROR/data/monsters/stone giant.yaml

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YAML

ability_mods:
cha_mod: 0
con_mod: 4
dex_mod: 2
int_mod: 0
str_mod: 6
wis_mod: 1
ac: 27
ac_special: null
alignment: N
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Catch Rock
range: null
raw_description: '**Catch Rock** [Reaction]'
requirements: null
success: null
traits: null
trigger: null
description: 'Stone giants are stoic, reclusive herders and artists who have a rich
history and collection of traditions. They dwell in caves in tall mountains and
craggy ranges, where their grayish skin allows them to blend in with their surroundings
and go unnoticed by imperceptive adventurers. Those benign travelers who come across
a tribe of stone giants need not worry much, however, for stone giants do not actively
invite confrontation or strife. They are, by and large, a peaceful people who seek
wisdom through exploration of nature and long meditations on the elements of the
natural world. Their elders are the wisest of stone giants, and use their charisma
and druidic magic to lead their tribes to prosperity and harmony with nature.
A typical stone giant stands 12 feet in height and weighs about 1,500 pounds.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 24'
hp: 150
hp_misc: null
immunities: null
items:
- +1 striking greatclub
- sack with 5 rocks
knowledge_checks:
dc: 24
skills:
- Society
languages:
- Common
- Jotun
level: 8
melee:
- action_cost: One Action
damage:
formula: 2d10+12
type: bludgeoning
name: greatclub
plus_damage: null
to_hit: 21
traits:
- backswing
- magical
- reach 10 feet
- shove
- action_cost: One Action
damage:
formula: 2d6+14
type: bludgeoning
name: fist
plus_damage: null
to_hit: 20
traits:
- agile
- reach 10 feet
name: Stone Giant
perception: 16
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The stone giant makes a greatclub Strike. The target is Pushed up to
10 feet on a hit or up to 20 feet on a critical hit. If the target collides with
a solid object or lands on the ground, it takes bludgeoning damage as though it
had fallen the distance it moved.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Big Swing
range: null
raw_description: '**Big Swing** [Two Actions] The stone giant makes a greatclub
Strike. The target is Pushed up to 10 feet on a hit or up to 20 feet on a critical
hit. If the target collides with a solid object or lands on the ground, it takes
bludgeoning damage as though it had fallen the distance it moved.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: ''
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Throw Rock
range: null
raw_description: '**Throw Rock** '
requirements: null
success: null
traits: null
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 2d6+12
type: bludgeoning
name: rock
plus_damage: null
to_hit: 18
traits:
- brutal
- range increment 120 feet
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 18
fort_misc: null
misc: null
ref: 14
ref_misc: null
will: 14
will_misc: null
sense_abilities: null
senses:
- Perception +16
- darkvision
size: Large
skills:
- bonus: 14
misc: null
name: 'Acrobatics '
- bonus: 20
misc: null
name: 'Athletics '
- bonus: 14
misc: null
name: 'Intimidation '
- bonus: 14
misc: +18 in rocky terrain
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 170
page_stop: null
speed:
- amount: 35
type: Land
spell_lists: null
traits:
- N
- Large
- Earth
- Giant
- Humanoid
type: Creature
weaknesses: null