pathfinder-2-sqlite-MIRROR/data/monsters/totenmaske.yaml

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6.5 KiB
YAML

ability_mods:
cha_mod: 3
con_mod: 2
dex_mod: 6
int_mod: 1
str_mod: 4
wis_mod: 2
ac: 25
ac_special: null
alignment: NE
automatic_abilities: null
description: 'Spawned by the same unnatural and self-destructive obsessions that drove
them when they were alive, totenmaskes are the undead remnants of the most self-indulgent
and sinful among us. Though unable to sate their perverse desires, these foul undead
can drain the very flesh from their victims so as to wrap themselves in a perverse
mockery of life that allows them to pursue their base wants. Totenmaskes'' specific
longings vary—one might be obsessed with food or drink, while another might be vain
and desirous of an attractive form to marvel at in a mirror, while yet another could
simply long for the scent of blood. Whatever the sensation the totenmaske seeks,
it is always a vice taken to extreme, for this sin is what helped condemn it to
unlife in the first place. A totenmaske obsessed with food, for example, might find
itself assaulting bakeries or breweries, while a vain totenmaske obsessed with glamor
could quickly grow bored of each new look and switch its victims out daily, or even
hourly.
**__Recall Knowledge - Undead__ (__Religion__)**: DC 23'
hp: 128
hp_misc: negative healing negative healing
immunities:
- death effects
- disease
- paralyzed
- poison
- unconscious
items: null
knowledge_checks:
dc: 23
skills:
- Religion
languages:
- Common
- Necril
level: 7
melee:
- action_cost: One Action
damage:
formula: 2d6+7
type: piercing
name: jaws
plus_damage:
- formula: 2d6
type: negative
to_hit: 18
traits:
- finesse
- action_cost: One Action
damage:
formula: 2d8+7
type: slashing
name: claw
plus_damage: null
to_hit: 18
traits:
- agile
- finesse
name: Totenmaske
perception: 15
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The totenmaske hit the same enemy with two claw Strikes this turn and is
still adjacent to it
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Drink Flesh
range: null
raw_description: '**Drink Flesh** (__divine__, __necromancy__) **Requirement**
The totenmaske hit the same enemy with two claw Strikes this turn and is still
adjacent to it; **Effect** The totenmaske drains flesh from the creature''s body.
The creature becomes __sickened 2__ and __drained 1__ unless it succeeds at a
DC 25 Fortitude save (sickened 2 and drained 2 on a critical failure).'
requirements: null
success: null
traits:
- divine
- necromancy
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The totenmaske takes the appearance of a Medium or smaller humanoid
creature. This is either its form from before it became undead, or the form of
the last creature it successfully hit with Drink Flesh. This doesn't change the
totenmaske's Speed or the attack and damage bonuses for its Strikes, but might
change the damage type its Strikes deal (typically to bludgeoning).
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Living Form
range: null
raw_description: '**Living Form** (__concentrate__, __divine__, __polymorph__,
__transmutation__) The totenmaske takes the appearance of a Medium or smaller
humanoid creature. This is either its form from before it became undead, or the
form of the last creature it successfully hit with Drink Flesh. This doesn''t
change the totenmaske''s Speed or the attack and damage bonuses for its Strikes,
but might change the damage type its Strikes deal (typically to bludgeoning).'
requirements: null
success: null
traits:
- concentrate
- divine
- polymorph
- transmutation
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: 'After spending 1 minute in contact with a __paralyzed__, __unconscious__,
or willing creature, a totenmaske can reshape the target''s face, causing flesh
to cover vital features. The target can attempt a DC 25 Fortitude save to resist;
a critical success grants temporary immunity to Shape Flesh for 24 hours. Each
time the totenmaske Shapes Flesh, it chooses one feature: ears (target becomes
__deafened__), eyes (target becomes __blinded__), mouth (target can''t speak or
eat), or nose (target can''t smell). A creature with both its nose and mouth sealed
can''t breathe and begins to __suffocate__. Changes are permanent until reversed
by removing this curse, or the sealed flesh can be surgically opened with a DC
25 Medicine check that takes 1d4 rounds and deals 1d6 slashing damage per round.'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Shape Flesh
range: null
raw_description: '**Shape Flesh** (__curse__, __divine__, __necromancy__) After
spending 1 minute in contact with a __paralyzed__, __unconscious__, or willing
creature, a totenmaske can reshape the target''s face, causing flesh to cover
vital features. The target can attempt a DC 25 Fortitude save to resist; a critical
success grants temporary immunity to Shape Flesh for 24 hours. Each time the totenmaske
Shapes Flesh, it chooses one feature: ears (target becomes __deafened__), eyes
(target becomes __blinded__), mouth (target can''t speak or eat), or nose (target
can''t smell). A creature with both its nose and mouth sealed can''t breathe and
begins to __suffocate__. Changes are permanent until reversed by removing this
curse, or the sealed flesh can be surgically opened with a DC 25 Medicine check
that takes 1d4 rounds and deals 1d6 slashing damage per round.'
requirements: null
success: null
traits:
- curse
- divine
- necromancy
trigger: null
ranged: null
rarity: Common
resistances: null
ritual_lists: null
saves:
fort: 15
fort_misc: null
misc: null
ref: 17
ref_misc: null
will: 13
will_misc: null
sense_abilities: null
senses:
- Perception +15
- darkvision
size: Medium
skills:
- bonus: 15
misc: null
name: 'Acrobatics '
- bonus: 17
misc: null
name: 'Deception '
- bonus: 17
misc: null
name: 'Stealth '
- bonus: 15
misc: null
name: 'Thievery '
source:
- abbr: Bestiary 2
page_start: 262
page_stop: null
speed:
- amount: 40
type: Land
spell_lists: null
traits:
- NE
- Medium
- Undead
type: Creature
weaknesses: null