294 lines
7.9 KiB
YAML
294 lines
7.9 KiB
YAML
ability_mods:
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cha_mod: 1
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con_mod: 2
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dex_mod: 2
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int_mod: -1
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str_mod: 4
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wis_mod: 2
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ac: 19
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ac_special: null
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alignment: CE
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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description: 'The curse of the werewolf—known as lycanthropy to many—instills in its
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carriers the hungry bloodlust and predatory instincts of the wolf. Werewolves tend
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to dwell on the fringes of society or in small settlements where, in their humanoid
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forms, they work as laborers, hunters, farmers, or trappers. At night, however,
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these same villagers transform into violent killers and sadistic stalkers who prey
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on their neighbors. Werewolves are the quintessential werecreature, and the first
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that comes to mind when most people speak of such beings.
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Although most werewolves hide their curse by adopting solitary lifestyles, some
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retain the pack mentality of true wolves. A small group of such werewolves typically
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forms a family-like pack, with the eldest or most powerful serving as the leader;
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new pack mates are hand-chosen and inculcated into the family as its influence grows.
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**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 18
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 18'
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hp: 63
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hp_misc: null
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immunities: null
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items:
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- battle axe
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- composite shortbow (20 arrows)
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- studded leather armor
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knowledge_checks:
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dc: 18
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skills:
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- Arcana
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- Nature
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- Society
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languages:
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- Common
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- wolf empathy
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+8
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type: slashing
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name: battle axe
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plus_damage: null
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to_hit: 11
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traits:
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- sweep
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- action_cost: One Action
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damage:
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formula: 1d6+8
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type: slashing
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name: claw
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plus_damage: null
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to_hit: 11
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traits:
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- agile
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- action_cost: One Action
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damage:
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formula: 1d8+8
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type: piercing
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name: jaws
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plus_damage:
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- formula: null
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type: curse of the werewolf
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to_hit: 11
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traits: null
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name: Werewolf
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perception: 9
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: Human with fist +11 for 1d4+8 bludgeoning, or wolf with Speed 40 feet
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and jaws with Knockdown.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Change Shape
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range: null
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raw_description: '**Change Shape** (__concentrate__, __polymorph__, __primal__,
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__transmutation__) Human with fist +11 for 1d4+8 bludgeoning, or wolf with Speed
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40 feet and jaws with Knockdown.'
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requirements: null
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success: null
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traits:
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- concentrate
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- polymorph
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- primal
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- transmutation
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: This curse affects only humanoids. **Saving Throw** DC 19 Fortitude
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save. On each full moon, the cursed creature must succeed at another Fortitude
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save or turn into a werewolf until dawn. The creature is under the GM's control
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and goes on a rampage for half the night before falling unconscious until dawn.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Curse of the Werewolf
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range: null
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raw_description: '**Curse of the Werewolf** (__curse__, __necromancy__, __primal__)
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This curse affects only humanoids. **Saving Throw** DC 19 Fortitude save. On each
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full moon, the cursed creature must succeed at another Fortitude save or turn
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into a werewolf until dawn. The creature is under the GM''s control and goes on
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a rampage for half the night before falling unconscious until dawn.'
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requirements: null
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success: null
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traits:
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- curse
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- necromancy
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- primal
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a full moon appears in the night sky, the werewolf must enter
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hybrid form, can't Change Shape thereafter, becomes one size larger, increases
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its reach by 5 feet, and increases the damage of its jaws by 2. When the moon
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sets or the sun rises, the werewolf returns to humanoid form and is fatigued for
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2d4 hours.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Moon Frenzy
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range: null
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raw_description: '**Moon Frenzy** (__polymorph__, __primal__, __transmutation__)
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When a full moon appears in the night sky, the werewolf must enter hybrid form,
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can''t Change Shape thereafter, becomes one size larger, increases its reach by
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5 feet, and increases the damage of its jaws by 2. When the moon sets or the sun
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rises, the werewolf returns to humanoid form and is fatigued for 2d4 hours.'
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requirements: null
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success: null
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traits:
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- polymorph
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- primal
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- transmutation
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The werewolf's Strikes deal 1d6 extra damage to creatures within reach
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of at least two of the werewolf's allies.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Pack Attack
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range: null
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raw_description: '**Pack Attack** The werewolf''s Strikes deal 1d6 extra damage
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to creatures within reach of at least two of the werewolf''s allies.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d6+4
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type: piercing
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name: composite shortbow
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plus_damage: null
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to_hit: 9
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traits:
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- deadly 1d10
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- range increment 60 feet
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- reload 0
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rarity: Common
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resistances: null
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ritual_lists: null
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saves:
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fort: 11
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fort_misc: null
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misc: null
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ref: 9
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ref_misc: null
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will: 7
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 'The werewolf can communicate with lupines.
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'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Wolf Empathy
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range: null
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raw_description: '**Wolf Empathy** (__divination__, __primal__) The werewolf can
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communicate with lupines.
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'
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requirements: null
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success: null
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traits:
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- divination
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- primal
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trigger: null
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senses:
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- Perception +9
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- low-light vision
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- scent (imprecise) 30 feet
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size: Medium
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skills:
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- bonus: 7
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misc: null
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name: 'Acrobatics '
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- bonus: 9
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misc: null
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name: 'Athletics '
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- bonus: 10
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misc: null
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name: 'Survival '
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source:
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- abbr: Bestiary
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page_start: 330
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page_stop: null
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speed:
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- amount: 25
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type: Land
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spell_lists: null
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traits:
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- CE
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- Medium
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- Beast
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- Human
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- Humanoid
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- Werecreature
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type: Creature
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weaknesses:
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- amount: 5
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type: silver
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