pathfinder-2-sqlite-MIRROR/data/monsters/bottlenose dolphin.yaml

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3.4 KiB
YAML

ability_mods:
cha_mod: 0
con_mod: 2
dex_mod: 3
int_mod: -4
str_mod: 2
wis_mod: 3
ac: 15
ac_special: null
alignment: N
automatic_abilities: null
description: "The bottlenose dolphin is the most common and widespread species of\
\ dolphin. They are social predators who hunt shallow seas and rivers in large family\
\ groups called pods. Sailors are fond of bottlenose dolphins and frequently tell\
\ tales of how they save drowning fishers or kill sharks with blows from their powerful\
\ snouts. \n\n\n\n**__Recall Knowledge - Animal__ (__Nature__)**: DC 14"
hp: 16
hp_misc: null
immunities: null
items: null
languages: null
level: 0
melee:
- action_cost: One Action
damage:
formula: 1d6+2
type: bludgeoning
name: snout
plus_damage: null
to_hit: 6
traits: null
- action_cost: One Action
damage:
formula: 1d6+2
type: piercing
name: jaws
plus_damage: null
to_hit: 6
traits: null
name: Bottlenose Dolphin
perception: 7
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The bottlenose dolphin __Swims__ twice and then makes a snout Strike.
As long as it moved at least 20 feet, it gains a +1 circumstance bonus to its
attack roll. A Large or smaller creature hit by this attack must succeed at a
DC 16 Fortitude save or be __slowed 1__ for 1 round.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Ramming Speed
range: null
raw_description: '**Ramming Speed** [Two Actions] The bottlenose dolphin __Swims__
twice and then makes a snout Strike. As long as it moved at least 20 feet, it
gains a +1 circumstance bonus to its attack roll. A Large or smaller creature
hit by this attack must succeed at a DC 16 Fortitude save or be __slowed 1__ for
1 round.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 6
fort_misc: null
misc: null
ref: 7
ref_misc: null
will: 5
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A bottlenose dolphin can use its hearing as a __precise sense__ at
the listed range, but only underwater.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Aquatic Echolocation
range: null
raw_description: '**Aquatic Echolocation** A bottlenose dolphin can use its hearing
as a __precise sense__ at the listed range, but only underwater.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A bottlenose dolphin can hold its breath for 2 hours.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Deep Breath
range: null
raw_description: '**Deep Breath** A bottlenose dolphin can hold its breath for 2
hours.'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +7
- aquatic echolocation 120 feet
- low-light vision
size: Medium
skills:
- bonus: 6
misc: null
name: 'Athletics '
source:
- abbr: Bestiary 2
page_start: 84
page_stop: null
speed:
- amount: 60
type: swim
spell_lists: null
traits:
- N
- Medium
- Animal
type: Creature
weaknesses: null