pathfinder-2-sqlite-MIRROR/data/monsters/ghaele.yaml

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9.1 KiB
YAML

ability_mods:
cha_mod: 5
con_mod: 5
dex_mod: 4
int_mod: 3
str_mod: 7
wis_mod: 4
ac: 34
ac_special: null
alignment: CG
automatic_abilities:
- action_cost: Free Action
critical_failure: null
critical_success: null
description: null
effect: A ghaele's blade is implacable in the pursuit of freedom, and its energies
can overpower any eflect that would interfere with its swordplay. The ghaele attempts
to counteract each effect that prevents it from making a greatsword Strike, gives
it a penalty to its greatsword Strike, or prevents it from acting. The ghaele
can use this ability even if it's otherwise unable to act.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Free Blade
range: null
raw_description: '**Free Blade** [Free Action] **Trigger** The ghaele ends its turn
while unable to act or attempts a greatsword Strike that would take a circumstance
or status penalty. **Effect** A ghaele''s blade is implacable in the pursuit of
freedom, and its energies can overpower any eflect that would interfere with its
swordplay. The ghaele attempts to counteract each effect that prevents it from
making a greatsword Strike, gives it a penalty to its greatsword Strike, or prevents
it from acting. The ghaele can use this ability even if it''s otherwise unable
to act.**Light Form** A ghaele''s body is partially corporeal and partially composed
of light, with a color corresponding to the elemental energy currently residing
in its blade (see Choose Weakness). It can move through solid objects but can''t
end its action within a solid object.'
requirements: null
success: null
traits: null
trigger: The ghaele ends its turn while unable to act or attempts a greatsword Strike
that would take a circumstance or status penalty.
description: 'Ghaeles are fiend-hunting knights of Elysium and champions of the freedom
to take up arms against oppressors and other evils. Ghaeles rarely engage directly
in mortal wars, but where fiends are involved they make an exception. A ghaele might
assume the guise of a mortal to fight fiends alongside others, hoping to bolster
morale and teach good tactics against such supernatural foes. Ghaeles serve various
deities and empyreal lords of Elysium, though many have an affinity for Cayden Cailean
in his capacity as a champion of freedom and defender of the downtrodden. Among
azatas, ghaeles are generally the quickest to shift to violence as a method of solving
problems, but even then they seek to minimize pain and suffering when they can.
**__Recall Knowledge - Celestial__ (__Religion__)**: DC 31'
hp: 235
hp_misc: null
immunities: null
items:
- +1 greatsword
languages:
- Celestial
- Draconic
- Infernal
- tongues
level: 13
melee:
- action_cost: One Action
damage:
formula: 2d12+13
type: slashing
name: holy greatsword
plus_damage:
- formula: 1d6
type: good and 1d6 other (see Choose Weakness)
to_hit: 28
traits:
- good
- magical
- versatile P
name: Ghaele
perception: 25
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: A ghaele attempts to Recall Knowledge about a foe it is facing. If
successful, it can change the elemental damage dealt by its greatsword and light
ray to acid, cold, electricity, fire, or sonic, usually to match the a foe's weakness.
It can also change its energy resistance to any of these energy types (this can
be a different type than for its attacks). The choices remain until it next uses
Choose Weakness.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Choose Weakness
range: null
raw_description: '**Choose Weakness** (__concentrate__, __divination__, __divine__,
__evocation__, __manipulate__) A ghaele attempts to Recall Knowledge about a foe
it is facing. If successful, it can change the elemental damage dealt by its greatsword
and light ray to acid, cold, electricity, fire, or sonic, usually to match the
a foe''s weakness. It can also change its energy resistance to any of these energy
types (this can be a different type than for its attacks). The choices remain
until it next uses Choose Weakness.'
requirements: null
success: null
traits:
- concentrate
- divination
- divine
- evocation
- manipulate
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: When a ghaele fixes its gaze upon a non-good creature, the creature
suffers the effects of __divine decree__ (DC 33 Will save). If it survives, the
creature is temporarily immune to Ghaele's Gaze for 1 minute.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Ghaele's Gaze
range: null
raw_description: '**Ghaele''s Gaze** (__divine__, __evocation__, __visual__) When
a ghaele fixes its gaze upon a non-good creature, the creature suffers the effects
of __divine decree__ (DC 33 Will save). If it survives, the creature is temporarily
immune to Ghaele''s Gaze for 1 minute.'
requirements: null
success: null
traits:
- divine
- evocation
- visual
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Any weapon becomes a +2 __holy__ __striking__ weapon while the ghaele
wields it.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Holy Blade
range: null
raw_description: '**Holy Blade** (__divine__, __evocation__) Any weapon becomes
a +2 __holy__ __striking__ weapon while the ghaele wields it.'
requirements: null
success: null
traits:
- divine
- evocation
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 1d12
type: chaotic
name: light ray
plus_damage:
- formula: 1d12
type: good
to_hit: 25
traits:
- chaotic
- good
- light
- range 300 feet
rarity: Common
resistances:
- amount: 15
type: energy (see Choose Weakness)
ritual_lists:
- dc: 33
misc: null
name: Divine Rituals
spell_groups:
- heightened_level: null
level: 5
spells:
- frequency: null
name: resurrect
requirement: null
to_hit: null
saves:
fort: 26
fort_misc: null
misc: null
ref: 20
ref_misc: null
will: 23
will_misc: null
sense_abilities: null
senses:
- Perception +25
- darkvision
- see invisibility
size: Medium
skills:
- bonus: 27
misc: null
name: 'Acrobatics '
- bonus: 26
misc: null
name: 'Athletics '
- bonus: 26
misc: null
name: 'Diplomacy '
- bonus: 23
misc: null
name: 'Nature '
- bonus: 23
misc: null
name: 'Religion '
- bonus: 21
misc: null
name: 'Stealth '
- bonus: 26
misc: null
name: 'Warfare Lore '
source:
- abbr: Bestiary
page_start: 33
page_stop: null
speed:
- amount: 35
type: Land
- amount: 100
type: fly
spell_lists:
- dc: 33
misc: null
name: Divine Innate Spells
spell_groups:
- heightened_level: null
level: 7
spells:
- frequency: null
name: chromatic wall
requirement: null
- frequency: null
name: dispel magic
requirement: null
- frequency: null
name: heal
requirement: null
- frequency: null
name: prismatic spray
requirement: null
- heightened_level: null
level: 6
spells:
- frequency: null
name: illusory scene
requirement: null
- heightened_level: null
level: 5
spells:
- frequency: null
name: banishment
requirement: null
- heightened_level: null
level: 4
spells:
- frequency: x4
name: heal
requirement: null
- frequency: at will, self only
name: invisibility
requirement: null
- frequency: null
name: restoration
requirement: null
- heightened_level: null
level: 3
spells:
- frequency: null
name: mind reading
requirement: null
- heightened_level: null
level: 2
spells:
- frequency: at will
name: continual flame
requirement: null
- frequency: at will
name: dispel magic
requirement: null
- heightened_level: null
level: 1
spells:
- frequency: null
name: charm
requirement: null
- frequency: at will, evil only
name: detect alignment
requirement: null
- frequency: at will
name: illusory disguise
requirement: null
- heightened_level: 7
level: 0
spells:
- frequency: null
name: dancing lights
requirement: null
- frequency: null
name: detect magic
requirement: null
- frequency: null
name: light
requirement: null
- heightened_level: 7
level: -1
spells:
- frequency: null
name: see invisibility
requirement: null
- heightened_level: 5
level: -1
spells:
- frequency: null
name: tongues
requirement: null
to_hit: null
traits:
- CG
- Medium
- Azata
- Celestial
type: Creature
weaknesses:
- amount: 15
type: cold iron
- amount: 15
type: evil