pathfinder-2-sqlite-MIRROR/data/monsters/naiad.yaml

204 lines
4.9 KiB
YAML

ability_mods:
cha_mod: 4
con_mod: 0
dex_mod: 3
int_mod: 1
str_mod: 0
wis_mod: 1
ac: 16
ac_special: null
alignment: CG
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A naiad bonds to a spring, pool, pond, or similar-sized water feature.
While within 300 feet of her bonded body of water, she can use her innate tidal
surge at will. She doesn't recover Hit Points or reduce the drained condition
when resting beyond that range. Unlike most other nymphs, she doesn't suffer penalties
from being apart from her bonded body of water. A naiad can perform a 24-hour
ritual to bond herself to a new body of water.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Water Dependent
range: null
raw_description: '**Water Dependent** A naiad bonds to a spring, pool, pond, or
similar-sized water feature. While within 300 feet of her bonded body of water,
she can use her innate tidal surge at will. She doesn''t recover Hit Points or
reduce the drained condition when resting beyond that range. Unlike most other
nymphs, she doesn''t suffer penalties from being apart from her bonded body of
water. A naiad can perform a 24-hour ritual to bond herself to a new body of water.'
requirements: null
success: null
traits: null
trigger: null
description: 'Naiads protect streams, ponds, springs, and other natural bodies of
fresh water. While most naiads lead solitary lives close to their chosen ward, sometimes
these nymphs congregate in coven-like groups where river tributaries meet, performing
great magic and blessing the waters of the land. Because naiads'' bonds to their
bodies of water permit more flexibility, they are the nymphs most likely to interact
with humanoids and even visit their settlements on occasion. Unlike other nymphs,
naiads occasionally become adventurers, especially when dark forces seek to despoil
nature or otherwise threaten the land, joining forces with others to prevent the
corruption of nature.
**__Recall Knowledge - Fey__ (__Nature__)**: DC 15'
hp: 20
hp_misc: null
immunities: null
items: null
languages:
- Common
- Elven
- Sylvan
- speak with animals
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d6
type: bludgeoning
name: aqueous fist
plus_damage: null
to_hit: 8
traits:
- agile
- finesse
- magical
- water
name: Naiad
perception: 6
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: While within her bonded body of water (see water dependent above),
the naiad heals 1 Hit Point every 10 minutes.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Water Healing
range: null
raw_description: '**Water Healing** [Two Actions] (__concentrate__, __healing__,
__necromancy__, __primal__) While within her bonded body of water (see water dependent
above), the naiad heals 1 Hit Point every 10 minutes.'
requirements: null
success: null
traits:
- concentrate
- healing
- necromancy
- primal
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 3
type: fire
ritual_lists: null
saves:
fort: 3
fort_misc: null
misc: null
ref: 6
ref_misc: null
will: 8
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The naiad can use Diplomacy to Make an Impression on and make very
simple Requests of animals.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Wild Empathy
range: null
raw_description: '**Wild Empathy** The naiad can use Diplomacy to Make an Impression
on and make very simple Requests of animals.'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +6
- low-light vision
size: Medium
skills:
- bonus: 6
misc: null
name: 'Acrobatics '
- bonus: 3
misc: null
name: 'Athletics '
- bonus: 7
misc: null
name: 'Diplomacy '
- bonus: 6
misc: null
name: 'Nature '
- bonus: 6
misc: null
name: 'Stealth '
- bonus: 4
misc: null
name: 'Survival '
source:
- abbr: Bestiary
page_start: 246
page_stop: null
speed:
- amount: 25
type: Land
- amount: 25
type: swim
spell_lists:
- dc: 17
misc: null
name: Primal Innate Spells
spell_groups:
- heightened_level: null
level: 1
spells:
- frequency: null
name: charm
requirement: null
- frequency: null
name: create water
requirement: null
- frequency: null
name: tidal surge
requirement: null
- heightened_level: 2
level: -1
spells:
- frequency: null
name: speak with animals
requirement: null
to_hit: null
traits:
- CG
- Medium
- Amphibious
- Fey
- Nymph
- Water
type: Creature
weaknesses:
- amount: 3
type: cold iron