50 lines
2.6 KiB
YAML
50 lines
2.6 KiB
YAML
action_abbr: '2'
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cast: somatic, verbal
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components:
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- Somatic
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- Verbal
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descr: "The primal power of the world flows through you. You transform into an incarnation\
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\ of nature, either a green man or a kaiju. Your battle form is Medium for a green\
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\ man or Gargantuan (30-foot-by-30-foot space) for a kaiju. You must have enough\
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\ space to expand into or the spell is lost. While in this form, you gain the plant\
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\ trait (for a green man) or the beast trait (for a kaiju). You can Dismiss the\
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\ spell. \n\nYou gain the following statistics and abilities regardless of which\
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\ battle form you choose: \n\n * AC = 25 + your level. Ignore your armor's check\
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\ penalty and Speed reduction.\n\n * 30 temporary Hit Points.\n\n * Darkvision.\n\
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\n * One or more attacks specific to the battle form you choose, which are the only\
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\ attacks you can use. You're trained with them. Your attack modifier is +34, and\
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\ you use the listed damage. These attacks are Strength based (for the purpose of\
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\ the enfeebled condition, for example). If your unarmed attack modifier is higher,\
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\ you can use it instead.\n\n * Athletics modifier of +36, unless your own modifier\
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\ is higher.\n\n \n\nYou also gain specific abilities based on the type of incarnation\
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\ you choose: \n\n * **Green Man** Speed 40 feet, climb Speed 40 feet; **Melee**\
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\ |1| vines (reach 30 feet, versatile P), **Damage** 6d8+12 bludgeoning; **Ranged**\
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\ |1| thorns (range 100 feet), **Damage** 6d6+6 piercing; Green Caress (aura, primal,\
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\ transmutation) 60 feet. Enemies other than plants must succeed at a Fortitude\
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\ save against your spell DC or become clumsy 1 for 1 round (clumsy 2 on a critical\
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\ failure).\n\n * **Kaiju** Speed 50 feet; resistance 5 to physical damage; **Melee**\
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\ |1| jaws (reach 30 feet), **Damage** 6d10+10 piercing; **Melee** |1| claws (agile,\
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\ reach 30 feet), **Damage** 6d8+8 slashing; **Melee** |1| foot (agile, reach 15\
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\ feet), **Damage** 6d6+10 bludgeoning; **Unstoppable** You are immune to being\
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\ immobilized and ignore difficult terrain and greater difficult terrain; **Trample**\
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\ |3| You move up to double your Speed and move through the spaces of Huge or smaller\
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\ creatures, trampling each creature whose space you enter. A trampled creature\
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\ takes foot damage with a basic Reflex save against your spell DC."
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duration: 1 minute
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has_been_manually_proofread: false
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level: 10
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name: Nature Incarnate
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req: null
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source:
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- abbr: CRB
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page_start: 354
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page_stop: 354
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targets: null
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traditions:
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- Primal
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traits:
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- Polymorph
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- Transmutation
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trigger: null
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type: Spell
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