pathfinder-2-sqlite-MIRROR/data/monsters/fire yai.yaml

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YAML

ability_mods:
cha_mod: 8
con_mod: 6
dex_mod: 6
int_mod: 4
str_mod: 8
wis_mod: 6
ac: 36
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The fire yai takes on the appearance of a __fire giant__. This doesn't
change their Speed or Strike attack and damage.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Change Shape
range: null
raw_description: '**__Change Shape__** [One Action] (__concentrate__, __polymorph__,
__primal__, __transmutation__) The fire yai takes on the appearance of a __fire
giant__. This doesn''t change their Speed or Strike attack and damage.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
- polymorph
- primal
- transmutation
trigger: null
- action_cost: Two Actions
critical_failure: The struck creature is unaffected.
critical_success: null
description: 'The fire yai attempts a katana Strike. If it hits, the fire yai attempts
an __Athletics__ check against the target creature''s Fortitude DC.
Critical Success The fire yai Strides or Flies up to half its Speed in any direction.
The struck creature takes 4d6 __persistent bleed damage__ and is pushed along
with the yai an equal distance. The creature is __grabbed__ until the yai''s next
turn or until the yai makes a katana Strike.'
effect: null
failure: The struck creature is pushed back 5 feet.
frequency: null
maximum_duration: null
name: Impaling Push
range: null
raw_description: '**Impaling Push** [Two Actions] The fire yai attempts a katana
Strike. If it hits, the fire yai attempts an __Athletics__ check against the target
creature''s Fortitude DC.
Critical Success The fire yai Strides or Flies up to half its Speed in any direction.
The struck creature takes 4d6 __persistent bleed damage__ and is pushed along
with the yai an equal distance. The creature is __grabbed__ until the yai''s next
turn or until the yai makes a katana Strike.
**Success** As critical success, but the creature takes 2d6 persistent bleed damage.
**Failure** The struck creature is pushed back 5 feet.
**Critical Failure** The struck creature is unaffected.'
requirements: null
saving_throw: null
stages: null
success: As critical success, but the creature takes 2d6 persistent bleed damage.
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The fire yai transforms into a cloud of smoke and then Flies up to
its fly speed. This movement does not trigger reactions, and the fire yai can
move through spaces occupied by other creatures. The fire yai returns to its physical
form after this move, and must end the movement in a space in which it can fit.
All creatures in spaces through which the fire yai moves with Smoke Form must
succeed at a DC 34 Fortitude save or become __sickened 3__. The fire yai cannot
use Smoke Form for 1d4 rounds.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Smoke Form
range: null
raw_description: '**Smoke Form** [Two Actions] (__concentrate__, __primal__, __transmutation__)
The fire yai transforms into a cloud of smoke and then Flies up to its fly speed.
This movement does not trigger reactions, and the fire yai can move through spaces
occupied by other creatures. The fire yai returns to its physical form after this
move, and must end the movement in a space in which it can fit. All creatures
in spaces through which the fire yai moves with Smoke Form must succeed at a DC
34 Fortitude save or become __sickened 3__. The fire yai cannot use Smoke Form
for 1d4 rounds.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
- primal
- transmutation
trigger: null
alignment: LE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'Fire yai take the form of __fire giants__. Like fire giants, fire yai
are shrewd and militaristic and have an incredible appetite for the thrill of war.
While they engage in battle to conquer and control others, fire yai also love the
thrill of war, fighting for the sheer joy of it. Presenting a fire yai with a true
challenge in combat can potentially earn their mercy and an offer to join and serve
at their side. Fire yai''s third eyes shoot forth burning missiles of fire.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 32
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 32'
hp: 250
hp_misc: regeneration 15 (deactivated by acid or cold)
immunities:
- fire
items:
- +2 striking katana
- +1 resilient breastplate
languages:
- Common
- Jotun
level: 14
melee_attacks:
- action_cost: One Action
damage:
- formula: 2d6+16
type: slashing
- formula: 2d6
type: fire
name: katana
to_hit: 30
traits:
- deadly 1d8
- magical
- reach 10 feet
- two-hand d10
- versatile P
- action_cost: One Action
damage:
- formula: 2d6+16
type: bludgeoning
- formula: 2d6
type: fire
- formula: 2d6
type: persistent fire
name: fist
to_hit: 28
traits:
- agile
- evil
- magical
- reach 10 feet
name: Fire Yai
perception: 26
ranged_attacks:
- action_cost: One Action
damage:
- formula: 2d10+16
type: fire
- formula: 2d6
type: persistent fire
name: fire missile
to_hit: 26
traits:
- evil
- fire
- magical
- range increment 60 feet
saves:
fort: 28
fort_misc: null
misc: +1 status on all saves vs. magic
ref: 26
ref_misc: null
will: 24
will_misc: null
senses:
- greater darkvision
size: Large
skills:
- bonus: 23
misc: null
name: Acrobatics
- bonus: 23
misc: null
name: Arcana
- bonus: 27
misc: null
name: Athletics
- bonus: 25
misc: null
name: Crafting
- bonus: 27
misc: null
name: Deception
- bonus: 27
misc: null
name: Intimidation
- bonus: 25
misc: null
name: Nature
sources:
- abbr: Bestiary 2
page_start: '190'
page_stop: null
speed:
- amount: 40
misc: null
type: Land
- amount: 40
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips: null
constants: null
dc: 34
focus_points: null
misc: null
spell_lists:
- level: 7
spells:
- misc: null
name: fiery body
- misc: null
name: fireball
- misc: null
name: flame strike
- misc: null
name: wall of fire
- level: 6
spells:
- misc: x3
name: fireball
- level: 4
spells:
- misc: x3
name: charm
- misc: null
name: darkness
- misc: null
name: gaseous form
- level: 2
spells:
- misc: at will, self only
name: invisibility
spells_source: Primal Innate Spells
traits:
- Fiend
- Fire
- Giant
- Humanoid
- Oni
weaknesses:
- amount: 15
misc: null
type: cold