pathfinder-2-sqlite-MIRROR/data/monsters/fuming sludge.yaml

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7.3 KiB
YAML

ability_mods:
cha_mod: -5
con_mod: 5
dex_mod: -3
int_mod: -5
str_mod: 6
wis_mod: 0
ac: 16
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: 1d8+6 bludgeoning plus 1d8 persistent fire, DC 24
effect: null
failure: null
frequency: null
maximum_duration: null
name: Constrict
range: null
raw_description: '**__Constrict__** [One Action] 1d8+6 bludgeoning plus 1d8 persistent
fire, DC 24'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A fuming sludge's ejected globs cling to targets. A creature hit by
an ejected glob Strike is __encumbered__ for 1 round. If the attack was a critical
hit, the creature is instead __restrained__ for 1 round (__Escape__ DC 24).
effect: null
failure: null
frequency: null
maximum_duration: null
name: Cooling Glob
range: null
raw_description: '**Cooling Glob** A fuming sludge''s ejected globs cling to targets.
A creature hit by an ejected glob Strike is __encumbered__ for 1 round. If the
attack was a critical hit, the creature is instead __restrained__ for 1 round
(__Escape__ DC 24).'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: N
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'The slurry from alchemical experiments is often as flammable as it is
toxic. In especially volatile cases, a fuming sludge can form from ignited pools
of unstable alchemical runoff. It resembles a charcoal-colored slurry studded with
tiny embers, and it continually emits a thin haze of accelerant that amplifies the
fires it starts.
A fuming sludge must consume the base chemicals of living creatures to survive and
can instinctively identify the complex molecules found in most animate creatures.
The first meal of many a fuming sludge is its accidental creator, but it soon moves
on to hunt in lush forests or densely populated settlements. A fuming sludge can
extrude a powerful pseudopod to strike its victims, but it can also eject portions
of its body with peristaltic contractions. These rapidly-cooling globs of goo slow
down fleeing prey, but the cold, crusty residue can also alert canny explorers to
their presence.
**__Recall Knowledge - Ooze__ (__Occultism__)**: DC 25'
hp: 160
hp_misc: null
immunities:
- critical hits
- fire
- mental
- piercing
- precision
- slashing
- __unconscious__
- __visual__
level: 7
melee_attacks:
- action_cost: One Action
damage:
- formula: 2d10+6
type: bludgeoning
- formula: 1d8
type: persistent fire
- formula: null
type: Grab
name: pseudopod
to_hit: 17
traits: null
name: Fuming Sludge
perception: 11
ranged_attacks:
- action_cost: One Action
damage:
- formula: 3d6+6
type: bludgeoning
- formula: 1d8
type: persistent fire
- formula: null
type: cooling glob
name: ejected glob
to_hit: 17
traits:
- brutal
- range increment 20 feet
rarity: Uncommon
saves:
fort: 18
fort_misc: null
misc: null
ref: 8
ref_misc: null
will: 11
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A fuming sludge detects nearby living and __undead__ creatures by their
complex chemical compositions, but it can't detect __elementals__ or other creatures
composed of a single element.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Chemical Sense
range: null
raw_description: '**Chemical Sense** A fuming sludge detects nearby living and __undead__
creatures by their complex chemical compositions, but it can''t detect __elementals__
or other creatures composed of a single element.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The fuming sludge constantly emits incendiary smoke that creates __concealment__
around it. The smoke doesn't impair the fuming sludge's chemical sense. A creature
that enters the aura or begins its turn in the aura becomes __sickened 1__ (DC
25 Fortitude negates) and cannot recover from __persistent fire damage__ for 1
round. It is then temporarily immune to the sickening effect of the smoldering
haze for 1 minute. A creature that is currently holding its breath, that doesn't
need to breathe, or that's immune to __poison__ is immune to the aura's sickened
effect but not the concealment or inability to recover from persistent fire damage.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Smoldering Haze
range: 15 feet
raw_description: '**Smoldering Haze** (__aura__, __fire__) 15 feet. The fuming sludge
constantly emits incendiary smoke that creates __concealment__ around it. The
smoke doesn''t impair the fuming sludge''s chemical sense. A creature that enters
the aura or begins its turn in the aura becomes __sickened 1__ (DC 25 Fortitude
negates) and cannot recover from __persistent fire damage__ for 1 round. It is
then temporarily immune to the sickening effect of the smoldering haze for 1 minute.
A creature that is currently holding its breath, that doesn''t need to breathe,
or that''s immune to __poison__ is immune to the aura''s sickened effect but not
the concealment or inability to recover from persistent fire damage.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- aura
- fire
trigger: null
senses:
- chemical sense 60 feet
- no vision
size: Medium
skills:
- bonus: 19
misc: null
name: Athletics
sources:
- abbr: The Slithering
page_start: '63'
page_stop: null
speed:
- amount: 20
misc: null
type: Land
- amount: 20
misc: null
type: climb
spell_lists: null
traits:
- Mindless
- Ooze
weaknesses:
- amount: 5
misc: null
type: cold