405 lines
12 KiB
YAML
405 lines
12 KiB
YAML
ability_mods:
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cha_mod: 6
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con_mod: 8
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dex_mod: 6
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int_mod: 7
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str_mod: 6
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wis_mod: 5
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ac: 34
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ac_special: null
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active_abilities:
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- action_cost: Free Action
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critical_failure: null
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critical_success: null
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description: Once per round, a veiled master can take on the appearance of a humanoid
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of Large, Medium, or Small size or resume its true form. While in humanoid form,
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the veiled master's Speed is 30 feet, and it loses its mucus cloud aura and swim
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Speed. If the humanoid form assumed lacks the aquatic trait, the veiled master
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loses its own aquatic trait as well. In humanoid form, the veiled master can use
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weapons, or it can make Strikes that work like its tentacle attack but use the
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reach of its current form. If the assumed form has fangs or claws, the veiled
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master can also make such Strikes, but these attacks lack the veiled master's
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slime.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Change Shape
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range: null
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raw_description: '**Change Shape** [Free Action] (__concentrate__, __occult__,
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__polymorph__, __transmutation__) Once per round, a veiled master can take on
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the appearance of a humanoid of Large, Medium, or Small size or resume its true
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form. While in humanoid form, the veiled master''s Speed is 30 feet, and it loses
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its mucus cloud aura and swim Speed. If the humanoid form assumed lacks the aquatic
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trait, the veiled master loses its own aquatic trait as well. In humanoid form,
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the veiled master can use weapons, or it can make Strikes that work like its tentacle
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attack but use the reach of its current form. If the assumed form has fangs or
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claws, the veiled master can also make such Strikes, but these attacks lack the
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veiled master''s slime.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- concentrate
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- occult
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- polymorph
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- transmutation
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a veiled master makes a fangs Strike against a creature, it can
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consume some of that creature's memories. The target must succeed at a DC 37 Fortitude
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saving throw or become stupefied 1. A veiled master regains 5 Hit Points each
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time it successfully consumes memories. When a veiled master consumes memories,
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it learns some of the creature's memories (subject to the GM's discretion).
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Consume Memories
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range: null
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raw_description: '**Consume Memories** (__mental__, __occult__) When a veiled master
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makes a fangs Strike against a creature, it can consume some of that creature''s
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memories. The target must succeed at a DC 37 Fortitude saving throw or become
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stupefied 1. A veiled master regains 5 Hit Points each time it successfully consumes
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memories. When a veiled master consumes memories, it learns some of the creature''s
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memories (subject to the GM''s discretion).'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- mental
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- occult
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a veiled master successfully casts __dominate__ on a creature,
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a __suggestion__ spell triggers when the __dominate__ spell ends. This __suggestion__
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usually causes the target to return to the veiled master, so the creature can
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cast __dominate__ again, but a veiled master can set the __suggestion__ to different
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orders if it wishes.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Delayed Suggestion
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range: null
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raw_description: '**Delayed Suggestion** (__enchantment__, __occult__) When a veiled
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master successfully casts __dominate__ on a creature, a __suggestion__ spell triggers
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when the __dominate__ spell ends. This __suggestion__ usually causes the target
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to return to the veiled master, so the creature can cast __dominate__ again, but
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a veiled master can set the __suggestion__ to different orders if it wishes.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- enchantment
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- occult
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Slime
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range: null
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raw_description: '**Slime** (__curse__, __occult__, __virulent__) **Saving Throw**
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Fortitude DC 36; **Stage 1** no ill effect (1 round); **Stage 2** the victim''s
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skin softens, inflicting drained 1 (1 round); **Stage 3** the victim''s skin transforms
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into a clear, slimy membrane, inflicting drained 2 until the curse ends; every
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hour this membrane remains dry, the creature''s drained condition increases by
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1 (permanent). A __remove disease__ spell can counteract this curse, but immunity
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to disease offers no protection against it.'
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requirements: null
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saving_throw: Fortitude DC 36
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stages:
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- effect: no ill effect (1 round)
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- effect: the victim's skin softens, inflicting drained 1 (1 round)
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- effect: the victim's skin transforms into a clear, slimy membrane, inflicting
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drained 2 until the curse ends; every hour this membrane remains dry, the creature's
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drained condition increases by 1 (permanent). A __remove disease__ spell can
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counteract this curse, but immunity to disease offers no protection against
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it.
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success: null
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traits:
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- curse
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- occult
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- virulent
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The veiled master thrashes about with its tentacles. Make a tentacle
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Strike against each creature within its reach. Roll only one attack roll, and
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roll the damage only once for all targets.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Tentacle Flurry
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range: null
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raw_description: '**Tentacle Flurry** [Two Actions] The veiled master thrashes
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about with its tentacles. Make a tentacle Strike against each creature within
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its reach. Roll only one attack roll, and roll the damage only once for all targets.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A creature touched by the veiled master's tentacles, whether those
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tentacles deal damage or not, must attempt a DC 34 Will save, becoming slowed
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1 on a failure or slowed 2 on a critical failure. Each time the affected creature
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ends its turn, its slowed value decreases by 1.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Thoughtlance
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range: null
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raw_description: '**Thoughtlance** (__curse__, __enchantment__, __occult__) A creature
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touched by the veiled master''s tentacles, whether those tentacles deal damage
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or not, must attempt a DC 34 Will save, becoming slowed 1 on a failure or slowed
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2 on a critical failure. Each time the affected creature ends its turn, its slowed
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value decreases by 1.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- curse
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- enchantment
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- occult
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trigger: null
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alignment: LE
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automatic_abilities: null
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description: 'The powerful vidileths are the insidious veiled masters of the alghollthus.
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These manipulators of mind and body alike lead their species in the open, using
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their ability to change form to walk among and deceive humans and other sapient
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species. Many veiled masters are even more powerful than the typical specimen presented
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here and can use a wide range of arcane or occult spells and rituals. While veiled
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masters command significant combat prowess and impressive magical skills, the greatest
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danger they pose to others is their uncanny ability to infiltrate into societies
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much different than their own. The most paranoid of adventurers and conspiracy scholars
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worry that every major city has been infested by secret cabals of vidileths, while
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others dismiss this as hogwash and fearmongering. The truth is likely somewhere
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in between, but it doesn''t take many veiled masters pulling the strings behind
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the scenes to wreak havoc upon an entire nation!
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 37'
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hp: 270
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hp_misc: null
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immunities:
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- controlled
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- electricity
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- mental
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languages:
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- Aklo
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- Alghollthu
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- Aquan
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- Common
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- Undercommon
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- tongues
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level: 14
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 3d10+12
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type: slashing
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- formula: null
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type: slime
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name: claw
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to_hit: 30
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traits:
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- agile
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- magical
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- reach 20 feet
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- action_cost: One Action
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damage:
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- formula: 3d8+12
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type: piercing
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- formula: null
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type: slime
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- formula: null
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type: consume memories
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name: fangs
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to_hit: 28
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traits:
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- agile
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- magical
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- reach 10 feet
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- versatile S
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- action_cost: One Action
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damage:
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- formula: 7d6
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type: electricity
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- formula: null
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type: thoughtlance
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name: tentacle
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to_hit: 28
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traits:
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- agile
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- electricity
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- magical
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- reach 20 feet
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name: Veiled Master
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perception: 25
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ranged_attacks: null
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rarity: Rare
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resistances:
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- amount: 20
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misc: null
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type: cold
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saves:
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fort: 26
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fort_misc: null
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misc: +2 status to all saves vs. magic
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ref: 22
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ref_misc: null
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will: 24
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: While underwater, a veiled master exudes a cloud of transparent slime.
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An air-breathing creature within 30 feet of a veiled master must succeed at a
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DC 36 Fortitude save each round or lose the ability to breathe air but gain the
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ability to breathe water for 24 hours.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Mucus Cloud
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range: 30 feet
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raw_description: '**Mucus Cloud** (__aura__, __disease__) 30 feet. While underwater,
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a veiled master exudes a cloud of transparent slime. An air-breathing creature
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within 30 feet of a veiled master must succeed at a DC 36 Fortitude save each
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round or lose the ability to breathe air but gain the ability to breathe water
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for 24 hours.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- aura
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- disease
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trigger: null
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senses:
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- darkvision
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size: Large
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skills:
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- bonus: 27
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misc: null
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name: Arcana
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- bonus: 24
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misc: null
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name: Athletics
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- bonus: 28
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misc: null
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name: Deception
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- bonus: 26
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misc: null
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name: Intimidation
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- bonus: 29
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misc: any one subcategory
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name: Lore
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- bonus: 29
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misc: null
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name: Occultism
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- bonus: 27
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misc: null
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name: Society
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- bonus: 24
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misc: null
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name: Stealth
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sources:
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- abbr: Bestiary
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page_start: '14'
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page_stop: null
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speed:
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- amount: 10
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misc: null
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type: Land
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- amount: 80
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misc: null
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type: swim
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spell_lists:
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- attack_bonus: null
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cantrips: null
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constants:
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- level: 5
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spells:
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- misc: null
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name: tongues
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dc: 37
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focus_points: null
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misc: null
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spell_lists:
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- level: 9
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spells:
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- misc: at will
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name: project image
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- level: 8
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spells:
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- misc: at will
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name: illusory scene
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- misc: x3
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name: suggestion
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- level: 7
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spells:
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- misc: at will
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name: veil
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- level: 6
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spells:
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- misc: x3
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name: dominate
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- level: 5
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spells:
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- misc: x3
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name: dimension door
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- misc: at will
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name: hallucinatory terrain
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- misc: at will
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name: illusory object
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- level: 3
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spells:
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- misc: at will
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name: hypnotic pattern
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- misc: at will
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name: levitate
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- misc: at will
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name: mind reading
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- misc: at will
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name: secret page
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spells_source: Occult Innate Spells
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- attack_bonus: null
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cantrips: null
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constants: null
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dc: 37
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focus_points: null
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misc: null
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spell_lists:
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- level: 5
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spells:
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- misc: null
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name: geas
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spells_source: Occult Rituals
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traits:
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- Aberration
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- Aquatic
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