396 lines
13 KiB
YAML
396 lines
13 KiB
YAML
ability_mods:
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cha_mod: 7
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con_mod: 6
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dex_mod: 6
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int_mod: 6
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str_mod: 7
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wis_mod: 10
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ac: 46
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ac_special: null
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alignment: LN
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automatic_abilities: null
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description: "Ancient beyond imagining, norns are powerful fey women who hold in their\
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\ hands the physical manifestation of fate and destiny in the form of golden thread.\
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\ They watch over all life, intervening with reluctance when called upon—or with\
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\ a vengeance when the strands of fate are twisted and abused by lesser beings.\n\
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\n\n\nNorns' relationship with the Eldest of the First World is complex. Many among\
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\ norns serve __Magdh__ the Three, the triune Eldest who some norns believe to be\
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\ the first norn triumvirate bound together into one entity, as Magdh has three\
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\ bodies: a Maiden, a Mother, and a Matriarch. Magdh claims to be watching the threads\
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\ of fate for some ominous prophesied cataclysm, and in addition to assisting in\
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\ her divinations, Magdh expects the norns who serve her to follow her cryptic commands\
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\ to help nudge the future away from the brink. However, norns are powerful beings\
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\ in their own right, themselves capable of granting divine power, and many balk\
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\ at serving the enigmatic demigod. These norns find the other Eldest even more\
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\ alien and challenging to interact with, for they believe that while the Eldest\
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\ wield great power, even these powerful beings should not be granted leave to meddle\
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\ with fate as much as they desire.\n\n\n\nWhile even the weakest of the Eldest\
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\ could destroy an unaffiliated norn with ease, they tend to obey the proclamations\
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\ and judgments of norns when they are spoken. These norns, for their part, use\
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\ their perceived neutrality judiciously. They know better than to issue too many\
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\ demands to the Eldest, lest the capricious demigods grow frustrated and tired\
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\ of norns' interference. And so the balance of power remains tenuous between unaffiliated\
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\ norns and the Eldest, as it has for eons. However, norns know that it's merely\
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\ a matter of time before the Eldest lose their respect for this tradition and start\
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\ acting entirely as they please, despite norns' best efforts to rein in their most\
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\ disruptive actions.\n\n\n\nA norn stands 14 feet tall and weighs 800 pounds.\n\
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\n\n\n\n\n## Worshipping Norns\n\n On the Material Plane, some mortals worship norns\
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\ as deities, while others, especially witches and bards, admire them as patrons\
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\ or muses. Those who uphold norns as deities are known as __Followers of Fate__.\
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\ Norns do little to discourage this veneration, but neither do they go out of their\
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\ way to support such worship. Clerics who venerate norns might worship a specific\
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\ norn or norn triumvirate, or all norns as a whole, but they gain the same benefits\
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\ regardless of their choice. The religious symbol of Followers of Fate is a pair\
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\ of shears cutting a golden thread, and their areas of concern are destiny, fate,\
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\ and the aging process.\n\n\n\n**__Recall Knowledge - Fey__ (__Nature__)**: DC\
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\ 45"
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hp: 375
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hp_misc: regeneration 20 (deactivated by cold iron
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immunities:
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- flat-footed
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- negative
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items: null
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languages:
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- Common
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- Jotun
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- Sylvan
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- tongues
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level: 20
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melee:
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- action_cost: One Action
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damage:
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formula: 4d6+15
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type: slashing
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name: norn shears
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plus_damage:
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- formula: 5d6
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type: negative and sever fate
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to_hit: 38
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traits:
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- deadly 2d12
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- magical
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- reach 10 feet
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- versatile P
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- action_cost: One Action
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damage:
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formula: 4d10+15
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type: negative
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name: hand of fate
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plus_damage:
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- formula: null
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type: sever fate
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to_hit: 38
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traits:
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- agile
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- magical
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- reach 10 feet
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name: Norn
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perception: 41
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a creature is subject to a __fortune__ effect from a norn and
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a __misfortune__ effect from any source other than a norn (or vice versa), the
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norn's effect automatically counteracts the other effect and then takes place
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normally, rather than the two effects canceling each other out. If both the fortune
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and misfortune effect are from a norn, then the two cancel each other out as normal.
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At the GM's discretion, powerful entities related to fate or luck, like __Desna__,
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__Magdh__, or __Pharasma__, count as a norn for the purpose of this ability.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Fated
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range: null
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raw_description: '**Fated** When a creature is subject to a __fortune__ effect from
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a norn and a __misfortune__ effect from any source other than a norn (or vice
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versa), the norn''s effect automatically counteracts the other effect and then
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takes place normally, rather than the two effects canceling each other out. If
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both the fortune and misfortune effect are from a norn, then the two cancel each
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other out as normal. At the GM''s discretion, powerful entities related to fate
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or luck, like __Desna__, __Magdh__, or __Pharasma__, count as a norn for the purpose
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of this ability.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a norn deals negative damage with a Strike, she regains 10 Hit
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Points. The target must succeed at a DC 39 Fortitude save or become __drained
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1__ (drained 2 on a critical failure). Further negative damage dealt by the norn
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increases the drained condition value by 1 on a failed save (or by 2 on a critical
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failure), to a maximum of drained 4.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Sever Fate
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range: null
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raw_description: '**Sever Fate** (__necromancy__, __occult__) When a norn deals
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negative damage with a Strike, she regains 10 Hit Points. The target must succeed
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at a DC 39 Fortitude save or become __drained 1__ (drained 2 on a critical failure).
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Further negative damage dealt by the norn increases the drained condition value
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by 1 on a failed save (or by 2 on a critical failure), to a maximum of drained
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4.'
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requirements: null
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success: null
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traits:
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- necromancy
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- occult
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The creature rolls the saving throw twice, and then the norn decides which
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result applies. If the norn chooses the lower roll, this is a __misfortune__ effect;
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if she chooses the higher roll, it's a __fortune__ effect; if they're the same,
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she decides which trait to apply.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Shift Fate
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range: null
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raw_description: '**Shift Fate** [Reaction] (__divination__, __occult__) **Trigger**
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A creature within 120 feet attempts a saving throw; **Effect** The creature rolls
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the saving throw twice, and then the norn decides which result applies. If the
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norn chooses the lower roll, this is a __misfortune__ effect; if she chooses the
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higher roll, it''s a __fortune__ effect; if they''re the same, she decides which
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trait to apply.'
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requirements: null
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success: null
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traits:
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- divination
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- occult
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trigger: A creature within 120 feet attempts a saving throw
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: null
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effect: The norn produces a golden thread linked to the fate of a creature within
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100 feet of her, then snips it short with her shears. The target takes 100 negative
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damage (DC 42 basic Fortitude save). If the target is reduced to 0 Hit Points
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from this damage, the thread is completely severed and the creature dies immediately.
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A creature slain by Snip Thread can't be restored to life except by __miracle__,
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__wish__, or similarly powerful magic; or by divine intervention. Regardless of
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the outcome of their saving throw, a creature targeted by Snip Thread then becomes
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temporarily immune for 24 hours. The norn can't use Snip Thread again for 1d4
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rounds.
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effects: null
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failure: null
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frequency: three times per day
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full_description: null
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generic_description: null
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name: Snip Thread
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range: null
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raw_description: '**Snip Thread** [Two Actions] (__death__, __manipulate__, __necromancy__,
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__occult__) **Frequency** three times per day; **Effect** The norn produces a
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golden thread linked to the fate of a creature within 100 feet of her, then snips
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it short with her shears. The target takes 100 negative damage (DC 42 basic Fortitude
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save). If the target is reduced to 0 Hit Points from this damage, the thread is
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completely severed and the creature dies immediately. A creature slain by Snip
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Thread can''t be restored to life except by __miracle__, __wish__, or similarly
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powerful magic; or by divine intervention. Regardless of the outcome of their
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saving throw, a creature targeted by Snip Thread then becomes temporarily immune
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for 24 hours. The norn can''t use Snip Thread again for 1d4 rounds.'
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requirements: null
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success: null
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traits:
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- death
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- manipulate
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- necromancy
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- occult
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trigger: null
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ranged: null
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rarity: Rare
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resistances:
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- amount: 20
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type: cold iron
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ritual_lists:
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- dc: 42
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misc: null
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name: Rituals
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spell_groups:
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- heightened_level: null
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level: 7
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spells:
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- frequency: null
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name: legend lore
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requirement: null
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- heightened_level: null
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level: 3
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spells:
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- frequency: null
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name: geas
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requirement: null
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to_hit: null
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saves:
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fort: 34
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 30
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ref_misc: null
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will: 38
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A norn automatically rolls a 20 when she rolls initiative.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Sense Fate
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range: null
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raw_description: '**Sense Fate** (__fortune__) A norn automatically rolls a 20 when
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she rolls initiative.'
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requirements: null
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success: null
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traits:
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- fortune
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 'This functions as the __coven__ ability, except only norns can join
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a triumvirate, and it functions only as long as exactly three norns are part of
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the triumvirate. A triumvirate grants the following spells: __alter reality__
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(once per day), __cataclysm__, __discern location__, __foresight__, and __revival__.'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Triumvirate
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range: null
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raw_description: '**Triumvirate** This functions as the __coven__ ability, except
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only norns can join a triumvirate, and it functions only as long as exactly three
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norns are part of the triumvirate. A triumvirate grants the following spells:
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__alter reality__ (once per day), __cataclysm__, __discern location__, __foresight__,
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and __revival__.'
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requirements: null
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success: null
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traits: null
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trigger: null
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senses:
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- Perception +41
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- detect magic
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- greater darkvision
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- lifesense 120 feet
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- true seeing
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size: Large
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skills:
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- bonus: 36
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misc: null
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name: 'Crafting '
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- bonus: 35
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misc: null
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name: 'Deception '
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- bonus: 37
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misc: null
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name: 'Intimidation '
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- bonus: 28
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misc: all
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name: ' '
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- bonus: 38
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misc: null
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name: 'Medicine '
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- bonus: 34
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misc: null
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name: 'Occultism '
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- bonus: 31
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misc: null
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name: 'Performance '
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- bonus: 34
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misc: null
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name: 'Religion '
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source:
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- abbr: Bestiary 2
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page_start: 184
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page_stop: null
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speed:
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- amount: 35
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type: Land
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- amount: 35
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type: fly
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spell_lists:
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- dc: 42
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misc: null
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name: Occult Innate Spells
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spell_groups:
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- heightened_level: null
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level: 10
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spells:
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- frequency: null
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name: time stop
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requirement: null
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- heightened_level: null
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level: 9
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spells:
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- frequency: null
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name: power word kill
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requirement: null
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- frequency: null
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name: retrocognition
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requirement: null
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- frequency: null
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name: weird
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requirement: null
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- heightened_level: null
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level: 8
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spells:
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- frequency: null
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name: maze
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requirement: null
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- frequency: null
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name: wind walk
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requirement: null
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- heightened_level: null
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level: 7
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spells:
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- frequency: at will
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name: dispel magic
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requirement: null
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- frequency: at will
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name: read omens
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requirement: null
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- frequency: at will
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name: spellwrack
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requirement: null
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- heightened_level: 10
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level: -1
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spells:
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- frequency: null
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name: detect magic
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requirement: null
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- frequency: null
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name: mind blank
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requirement: null
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- frequency: null
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name: tongues
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requirement: null
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- frequency: null
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name: true seeing
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requirement: null
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to_hit: null
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traits:
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- Rare
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- LN
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- Large
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- Fey
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type: Creature
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weaknesses: null
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