152 lines
3.5 KiB
YAML
152 lines
3.5 KiB
YAML
ability_mods:
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cha_mod: -2
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con_mod: 3
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dex_mod: -2
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int_mod: -5
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str_mod: 4
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wis_mod: 0
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ac: 13
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ac_special: null
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alignment: NE
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automatic_abilities: null
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description: 'Plague zombies are infested with hideous contagions.
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 15'
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hp: 50
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hp_misc: negative healing
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immunities:
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- death effects
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- disease
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- mental
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- paralyzed
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- poison
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- unconscious
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items: null
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languages: null
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level: 1
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+4
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type: bludgeoning
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name: fist
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plus_damage:
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- formula: null
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type: Grab and zombie rot
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to_hit: 9
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traits: null
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name: Plague Zombie
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perception: 3
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The plague zombie has a creature grabbed or restrained.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Jaws
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range: null
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raw_description: '**Jaws** (__attack__) **Requirement** The plague zombie has
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a creature grabbed or restrained. **Effect** The plague zombie makes a jaws unarmed
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melee Strike against the grabbed or restrained creature with an attack modifier
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of +9 that deals 1d12+4 piercing damage. A creature damaged by the jaws is exposed
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to zombie rot.'
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requirements: null
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success: null
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traits:
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- attack
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An infected creature can't heal damage it takes from zombie rot until
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it has been cured of the disease. **Saving Throw** DC 18 Fortitude; **Stage 1**
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carrier with no ill effect (1 day); **Stage 2** 1d6 negative damage (1 day); **Stage
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3** 1d6 negative damage (1 day); **Stage 4** 1d6 negative damage (1 day); **Stage
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5** dead, rising as a plague zombie immediately
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Zombie Rot
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range: null
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raw_description: '**Zombie Rot** (__disease__, __necromancy__) An infected creature
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can''t heal damage it takes from zombie rot until it has been cured of the disease.
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**Saving Throw** DC 18 Fortitude; **Stage 1** carrier with no ill effect (1 day);
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**Stage 2** 1d6 negative damage (1 day); **Stage 3** 1d6 negative damage (1 day);
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**Stage 4** 1d6 negative damage (1 day); **Stage 5** dead, rising as a plague
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zombie immediately'
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requirements: null
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success: null
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traits:
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- disease
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- necromancy
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 10
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type: positive
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- amount: 10
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type: slashing
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ritual_lists: null
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saves:
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fort: 6
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fort_misc: null
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misc: null
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ref: 3
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ref_misc: null
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will: 4
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A zombie is permanently slowed 1 and can't use reactions.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Slow
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range: null
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raw_description: '**Slow** A zombie is permanently slowed 1 and can''t use reactions.'
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requirements: null
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success: null
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traits: null
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trigger: null
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senses:
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- Perception +3
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- darkvision
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size: Medium
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skills:
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- bonus: 7
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misc: null
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name: 'Athletics '
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source:
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- abbr: Bestiary
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page_start: 340
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page_stop: null
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speed:
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- amount: 25
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type: Land
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spell_lists: null
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traits:
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- NE
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- Medium
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- Mindless
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- Undead
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- Zombie
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type: Creature
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weaknesses: null
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