186 lines
6.2 KiB
YAML
186 lines
6.2 KiB
YAML
ability_mods:
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cha_mod: 0
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con_mod: 3
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dex_mod: 5
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int_mod: -1
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str_mod: -5
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wis_mod: 2
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ac: 18
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ac_special: null
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alignment: NE
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automatic_abilities: null
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description: 'Though they''re often mistaken for __vampires__ in gaseous form or an
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unusual type of __air elemental__, vampiric mists are in fact strange aberrant life-forms.
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With an amorphous body that consists as much of fluid as it does of air, these creatures
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dwell in swamps or moist underground regions where their vulnerability to heat isn''t
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as much of a concern. Still, they prefer to lair near the fringes of such areas,
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as a vampiric mist needs a constant supply of fresh blood for sustenance. While
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blood drawn from animals is just as nutritious as blood from anything else, these
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sadistic monsters vastly prefer the flavor of blood drawn from thinking creatures.
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Like __will-o''-wisps__, vampiric mists find that fear flavors the blood, though
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they gain no particular advantage by feeding on the frightened.
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Although somewhat intelligent, vampiric mists do not form societies. They sometimes
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group into small gangs, but even then they show little interest in working together.
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Vampiric mists spend most of their time seeking prey—a pursuit they approach with
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great creativity. The mists'' propensity for taking on vague, skeletal forms of
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the creatures whose blood they drink further adds to their mystique and fuels rumors
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that they have connections to the undead. Indeed, many vampiric mists enjoy using
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this common misconception to their advantage, leading foes to apply foolish tactics—such
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as tricking spellcasters into attempting to use positive energy against them as
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if they were undead monsters.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 18'
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hp: 35
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hp_misc: null
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immunities:
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- precision
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items: null
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languages:
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- Aklo
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 2d6
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type: slashing damage
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name: misty tendril
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plus_damage:
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- formula: 1d6
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type: persistent bleed damage and blood siphon
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to_hit: 10
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traits:
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- agile
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- finesse
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name: Vampiric Mist
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perception: 9
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proactive_abilities:
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- action_cost: None
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critical_failure: The creature is drained 2. The vampiric mist gains 10 temporary
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Hit Points and takes on an intense red until the end of its next turn. During
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this time, it gains a +2 status bonus to AC and saves and is quickened. It can
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use its extra action only to Strike.
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critical_success: null
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description: "When a vampiric mist damages a creature with a misty tendril Strike,\
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\ the creature must attempt a DC 20 Fortitude save. If the Strike was a critical\
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\ hit, the outcome of the creature's save is one degree worse than the result\
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\ of the saving throw. Any temporary Hit Points the vampiric mist gains from Blood\
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\ Siphon fade after 1 hour. \n\n"
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effect: null
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effects: null
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failure: The creature is drained 1, and the vampiric mist gains 5 temporary Hit
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Points.
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frequency: null
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full_description: null
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generic_description: null
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name: Blood Siphon
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range: null
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raw_description: "**Blood Siphon** When a vampiric mist damages a creature with\
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\ a misty tendril Strike, the creature must attempt a DC 20 Fortitude save. If\
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\ the Strike was a critical hit, the outcome of the creature's save is one degree\
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\ worse than the result of the saving throw. Any temporary Hit Points the vampiric\
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\ mist gains from Blood Siphon fade after 1 hour. \n\n**Success** The creature\
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\ is unaffected. \n\n**Failure** The creature is __drained 1__, and the vampiric\
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\ mist gains 5 temporary Hit Points. \n\n**Critical Failure** The creature is\
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\ drained 2. The vampiric mist gains 10 temporary Hit Points and takes on an intense\
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\ red until the end of its next turn. During this time, it gains a +2 status bonus\
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\ to AC and saves and is __quickened__. It can use its extra action only to Strike."
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requirements: null
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success: The creature is unaffected.
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traits: null
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 5
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type: physical
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ritual_lists: null
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saves:
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fort: 8
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fort_misc: null
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misc: null
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ref: 12
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ref_misc: null
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will: 9
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A vampiric mist's body is composed of a semisolid red mist similar
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in consistency to thick foam. This enables a vampiric mist to move through spaces
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as narrow as 1 inch in diameter with no reduction to its Speed. However, a vampiric
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mist can't wear or interact with objects. It also can't enter water or other fluids,
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and it's treated as Tiny for the purpose of how wind affects it.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Misty Form
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range: null
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raw_description: '**Misty Form** A vampiric mist''s body is composed of a semisolid
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red mist similar in consistency to thick foam. This enables a vampiric mist to
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move through spaces as narrow as 1 inch in diameter with no reduction to its Speed.
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However, a vampiric mist can''t wear or interact with objects. It also can''t
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enter water or other fluids, and it''s treated as Tiny for the purpose of how
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wind affects it.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A vampiric mist can sense creatures that have blood within 60 feet.
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It can sense exposed blood within a mile.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Sense Blood
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range: null
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raw_description: '**Sense Blood** A vampiric mist can sense creatures that have
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blood within 60 feet. It can sense exposed blood within a mile.'
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requirements: null
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success: null
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traits: null
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trigger: null
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senses:
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- Perception +9
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- darkvision
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- sense blood (imprecise) 60 feet
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size: Medium
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skills:
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- bonus: 10
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misc: null
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name: 'Acrobatics '
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- bonus: 10
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary 2
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page_start: 278
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page_stop: null
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speed:
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- amount: 40
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type: fly
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spell_lists: null
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traits:
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- NE
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- Medium
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- Aberration
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type: Creature
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weaknesses:
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- amount: 5
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type: fire
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