186 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Markdown
		
	
	
			
		
		
	
	
			186 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Markdown
		
	
	
| # License
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| 
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| This repository is licensed under three regimes as follows: 
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| 
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| ## Code
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| 
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| All code, but excluding the content licensed under the Open Gaming License or
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| the Community Use Policy (defined below) is licensed under the MIT license:
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| 
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| **MIT License**
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| 
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| *Copyright (c) 2019 James Ryland Miller*
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| 
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| Permission is hereby granted, free of charge, to any person obtaining a copy of
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| this software and associated documentation files (the "Software"), to deal in
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| the Software without restriction, including without limitation the rights to
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| use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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| the Software, and to permit persons to whom the Software is furnished to do so,
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| subject to the following conditions:
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| 
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| The above copyright notice and this permission notice shall be included in all
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| copies or substantial portions of the Software.
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| 
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| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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| FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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| COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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| IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 
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| ## Community Use Policy
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| 
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| This repository uses trademarks and/or copyrights owned by Paizo Publishing, LLC,
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| which are used under Paizo's Community Use Policy. We are expressly prohibited
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| from charging you to use or access this content. This website is not published,
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| endorsed, or specifically approved by Paizo Publishing. For more information
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| about Paizo's Community Use Policy, please visit paizo.com/communityuse. For
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| more information about Paizo Publishing and Paizo products, please visit
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| paizo.com.
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| 
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| ## Open Gaming License Version 1.0a
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| 
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| The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
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| 
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| 1. Definitions: (a)"Contributors" means the copyright and/or trademark owners
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|    who have contributed Open Game Content; (b)"Derivative Material" means
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|    copyrighted material including derivative works and translations (including
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|    into other computer languages), potation, modification, correction, addition,
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|    extension, upgrade, improvement, compilation, abridgment or other form in
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|    which an existing work may be recast, transformed or adapted; (c)
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|    "Distribute" means to reproduce, license, rent, lease, sell, broadcast,
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|    publicly display, transmit or otherwise distribute; (d)"Open Game Content"
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|    means the game mechanic and includes the methods, procedures, processes and
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|    routines to the extent such content does not embody the Product Identity and
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|    is an enhancement over the prior art and any additional content clearly
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|    identified as Open Game Content by the Contributor, and means any work
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|    covered by this License, including translations and derivative works under
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|    copyright law, but specifically excludes Product Identity. (e) "Product
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|    Identity" means product and product line names, logos and identifying marks
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|    including trade dress; artifacts; creatures characters; stories, storylines,
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|    plots, thematic elements, dialogue, incidents, language, artwork, symbols,
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|    designs, depictions, likenesses, formats, poses, concepts, themes and
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|    graphic, photographic and other visual or audio representations; names and
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|    descriptions of characters, spells, enchantments, personalities, teams,
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|    personas, likenesses and special abilities; places, locations, environments,
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|    creatures, equipment, magical or supernatural abilities or effects, logos,
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|    symbols, or graphic designs; and any other trademark or registered trademark
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|    clearly identified as Product identity by the owner of the Product Identity,
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|    and which specifically excludes the Open Game Content; (f) "Trademark" means
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|    the logos, names, mark, sign, motto, designs that are used by a Contributor
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|    to identify itself or its products or the associated products contributed to
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|    the Open Game License by the Contributor (g) "Use", "Used" or "Using" means
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|    to use, Distribute, copy, edit, format, modify, translate and otherwise
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|    create Derivative Material of Open Game Content. (h) "You" or "Your" means
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|    the licensee in terms of this agreement.
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| 
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| 2. The License: This License applies to any Open Game Content that contains a
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|    notice indicating that the Open Game Content may only be Used under and in
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|    terms of this License. You must affix such a notice to any Open Game Content
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|    that you Use. No terms may be added to or subtracted from this License except
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|    as described by the License itself. No other terms or conditions may be
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|    applied to any Open Game Content distributed using this License.
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| 
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| 3. Offer and Acceptance: By Using the Open Game Content You indicate Your
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|    acceptance of the terms of this License.
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| 
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| 4. Grant and Consideration: In consideration for agreeing to use this License,
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|    the Contributors grant You a perpetual, worldwide, royalty-free,
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|    non-exclusive license with the exact terms of this License to Use, the Open
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|    Game Content.
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| 
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| 5. Representation of Authority to Contribute: If You are contributing original
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|    material as Open Game Content, You represent that Your Contributions are Your
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|    original creation and/or You have sufficient rights to grant the rights
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|    conveyed by this License.
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| 
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| 6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of
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|    this License to include the exact text of the COPYRIGHT NOTICE of any Open
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|    Game Content You are copying, modifying or distributing, and You must add the
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|    title, the copyright date, and the copyright holder's name to the COPYRIGHT
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|    NOTICE of any original Open Game Content you Distribute.
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| 
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| 7. Use of Product Identity: You agree not to Use any Product Identity, including
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|    as an indication as to compatibility, except as expressly licensed in
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|    another, independent Agreement with the owner of each element of that Product
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|    Identity. You agree not to indicate compatibility or co-adaptability with any
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|    Trademark or Registered Trademark in conjunction with a work containing Open
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|    Game Content except as expressly licensed in another, independent Agreement
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|    with the owner of such Trademark or Registered Trademark. The use of any
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|    Product Identity in Open Game Content does not constitute a challenge to the
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|    ownership of that Product Identity. The owner of any Product Identity used in
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|    Open Game Content shall retain all rights, title and interest in and to that
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|    Product Identity.
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| 
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| 8. Identification: If you distribute Open Game Content You must clearly indicate
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|    which portions of the work that you are distributing are Open Game Content.
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| 
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| 9. Updating the License: Wizards or its designated Agents may publish updated
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|    versions of this License. You may use any authorized version of this License
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|    to copy, modify and distribute any Open Game Content originally distributed
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|    under any version of this License.
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| 
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| 10. Copy of this License: You MUST include a copy of this License with every
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|     copy of the Open Game Content You Distribute.
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| 
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| 11. Use of Contributor Credits: You may not market or advertise the Open Game
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|     Content using the name of any Contributor unless You have written permission
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|     from the Contributor to do so.
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| 
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| 12. Inability to Comply: If it is impossible for You to comply with any of the
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|     terms of this License with respect to some or all of the Open Game Content
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|     due to statute, judicial order, or governmental regulation then You may not
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|     Use any Open Game Material so affected.
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| 
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| 13. Termination: This License will terminate automatically if You fail to comply
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|     with all terms herein and fail to cure such breach within 30 days of
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|     becoming aware of the breach. All sublicenses shall survive the termination
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|     of this License.
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| 
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| 14. Reformation: If any provision of this License is held to be unenforceable,
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|     such provision shall be reformed only to the extent necessary to make it
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|     enforceable.
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| 
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| 15. COPYRIGHT NOTICE
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|   - Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
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|   - System Reference Document. Copyright 2000. Wizards of the Coast, Inc;
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|     Authors: Jonathan Tweet, Monte Cook, Skip Williams, based on material by E.
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|     Gary Gygax and Dave Arneson.
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| <!-- 
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|   - The Archives of Nethys. Copyright 2010, Blake Davis.
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| -->
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|   - Age of Ashes Player's Guide
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|     - Age of Ashes Player’s Guide © 2019, Paizo Inc.; Authors: James Jacobs, with Amanda Hamon.
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|   - Bestiary
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|     - Daemon, Guardian from the Tome of Horrors Complete © 2011, Necromancer
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|       Games, Inc., published and distributed by Frog God Games; Author: Scott
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|       Greene, based on original material by Ian McDowall.
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|     - Dark Creeper from the Tome of Horrors Complete © 2011, Necromancer Games,
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|       Inc., published and distributed by Frog God Games; Author: Scott Greene,
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|       based on original material by Rik Shepard.
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|     - Dark Stalker from the Tome of Horrors Complete © 2011, Necromancer Games,
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|       Inc., published and distributed by Frog God Games; Author: Scott Greene,
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|       based on original material by Simon Muth.
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|     - Dragon, Faerie from the Tome of Horrors Complete © 2011, Necromancer
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|       Games, Inc., published and distributed by Frog God Games; Author: Scott
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|       Greene, based on original material by Brian Jaeger and Gary Gygax.
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|     - Genie, Marid from the Tome of Horrors Complete © 2011, Necromancer Games,
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|       Inc., published and distributed by Frog God Games; Author: Scott Greene,
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|       based on original material by Gary Gygax.
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|     - Mite from the Tome of Horrors Complete © 2011, Necromancer Games, Inc.,
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|       published and distributed by Frog God Games; Author: Scott Greene, based
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|       on original material by Ian Livingstone and Mark Barnes.
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|     - Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors:
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|       Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris
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|       Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James
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|       Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim
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|       Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael
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|       Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya
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|       Woldridge, and Linda Zayas-Palmer.
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|   - Core Rulebook 
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|     - Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers:
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|       Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.
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|   - The Fall of Plaguestone 
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|     - Pathfinder Adventure: The Fall of Plaguestone © 2019, Paizo Inc.; Author:
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|       Jason Bulmahn.
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