pathfinder-2-sqlite-MIRROR/data/monsters/balor.yaml

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YAML

ability_mods:
cha_mod: 8
con_mod: 9
dex_mod: 7
int_mod: 6
str_mod: 9
wis_mod: 6
ac: 45
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A balor can cast their 5th-level innate __dimension door__ with only
a single action.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Dimensional Dervish
range: null
raw_description: '**Dimensional Dervish** A balor can cast their 5th-level innate
__dimension door__ with only a single action.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Free Action
critical_failure: null
critical_success: null
description: null
effect: The balor casts an innate __dispel magic__ on the target of the triggering
Strike.
failure: null
frequency: once per round.
full_description: null
generic_description: null
maximum_duration: null
name: Dispelling Strike
range: null
raw_description: '**Dispelling Strike** [Free Action] **Frequency** once per round.
**Trigger** The balor hits a creature, object, or spell effect with a weapon Strike.
**Effect** The balor casts an innate __dispel magic__ on the target of the triggering
Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: The balor hits a creature, object, or spell effect with a weapon Strike.
- action_cost: None
critical_failure: null
critical_success: null
description: Any weapon a balor wields becomes a +3 __major striking__ __vorpal__
weapon made of cold iron and silver while the demon holds it. A weapon that isn't
eligible for the vorpal rune doesn't gain its effects. The balor can change its
evil damage to chaotic whenever it attacks. The demon can conjure a whip made
of flames with an Interact action. This whip gains the same benefits as other
weapons the balor wields.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Infuse Weapons
range: null
raw_description: '**Infuse Weapons** (__divine__, __evocation__) Any weapon a balor
wields becomes a +3 __major striking__ __vorpal__ weapon made of cold iron and
silver while the demon holds it. A weapon that isn''t eligible for the vorpal
rune doesn''t gain its effects. The balor can change its evil damage to chaotic
whenever it attacks. The demon can conjure a whip made of flames with an Interact
action. This whip gains the same benefits as other weapons the balor wields.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- evocation
trigger: null
- action_cost: Free Action
critical_failure: null
critical_success: null
description: null
effect: The balor drinks the triggering creature's life force and regains 10d8+80
Hit Points.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Lifedrinker
range: null
raw_description: '**Lifedrinker** [Free Action] (__divine__, __healing__, __necromancy__)
**Trigger** The balor kills a living creature that is at least 15th level. **Effect**
The balor drinks the triggering creature''s life force and regains 10d8+80 Hit
Points.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- healing
- necromancy
trigger: The balor kills a living creature that is at least 15th level.
- action_cost: None
critical_failure: null
critical_success: null
description: When a balor grabs a creature with a whip Strike, they can move the
creature to any space in the whip's reach. The balor can move without ending the
grab as long as the creature remains within the whip's reach, and the balor can
move the creature to any other space in the whip's reach with an Interact action.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Whip Reposition
range: null
raw_description: '**Whip Reposition** When a balor grabs a creature with a whip
Strike, they can move the creature to any space in the whip''s reach. The balor
can move without ending the grab as long as the creature remains within the whip''s
reach, and the balor can move the creature to any other space in the whip''s reach
with an Interact action.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: CE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: 'The balor can use Attack of Opportunity when a creature within their
reach uses a concentrate action, in addition to its normal trigger. They can disrupt
triggering concentrate actions, and they disrupt actions on any hit, not just
a critical hit.
**Death Throes** (__death__, __divine__, __evocation__, __fire__) When a balor
dies, their body explodes in a 100-foot aura of intense demonic flame. All creatures
and objects in range take 16d10 fire damage (DC 45 basic Reflex save). Because
the flame is infused with Abyssal energy, creatures in the area apply only half
their usual fire resistance. Creatures with immunity to fire use an outcome one
degree of success better than what they rolled, instead of gaining the usual benefit
of immunity. The bodies of creatures reduced to 0 Hit Points by a balor''s death
throes are completely incinerated into fine ash.'
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Aura of Flame
range: null
raw_description: '**Aura of Flame** (__aura__, __divine__, __evocation__, __fire__)
20 feet. A foe that starts its turn in the aura takes 3d6+10 fire damage, or 6d6+20
fire damage if the balor has grabbed or restrained it. A creature that hits a
balor with an unarmed Strike takes 3d6+10 fire damage, and weapons that hit a
balor take 3d6+10 fire damage.
**Attack of Opportunity** [Reaction] The balor can use Attack of Opportunity when
a creature within their reach uses a concentrate action, in addition to its normal
trigger. They can disrupt triggering concentrate actions, and they disrupt actions
on any hit, not just a critical hit.
**Death Throes** (__death__, __divine__, __evocation__, __fire__) When a balor
dies, their body explodes in a 100-foot aura of intense demonic flame. All creatures
and objects in range take 16d10 fire damage (DC 45 basic Reflex save). Because
the flame is infused with Abyssal energy, creatures in the area apply only half
their usual fire resistance. Creatures with immunity to fire use an outcome one
degree of success better than what they rolled, instead of gaining the usual benefit
of immunity. The bodies of creatures reduced to 0 Hit Points by a balor''s death
throes are completely incinerated into fine ash.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: When folk whisper frightened tales of the demonic, what most envision
is the balor—a towering figure of fire and flesh, a horned nightmare armed with
a flaming whip and a sword flying through the night in search of its latest victim.
On the Abyss, balors serve demon lords as generals or captains, and they typically
command vast legions of demons. Standing at 14 feet in height, only the cruelest
mortal souls—those who devoted entire lives to sins too numerous to count—can fuel
the formation of a balor. More often, a balor forms from a mass of dozens of mortal
souls who shared debased ideologies in life.
hp: 480
hp_misc: null
immunities:
- fire
items:
- longsword
languages:
- Abyssal
- Celestial
- Draconic
- telepathy 100 feet
level: 20
melee_attacks:
- action_cost: One Action
damage:
formula: 4d8+17
type: slashing
name: vorpal cold iron silver longsword
plus_damage:
- formula: null
type: 1d6 evil
to_hit: 40
traits:
- evil
- magical
- reach 10 feet
- versatile P
- action_cost: One Action
damage:
formula: 4d6+17
type: fire
name: cold iron silver flame whip
plus_damage:
- formula: null
type: 1d6 evil
- formula: null
type: Improved Grab
- formula: null
type: whip reposition
to_hit: 40
traits:
- disarm
- evil
- fire
- magical
- reach 20 feet
- trip
name: Balor
perception: 36
ranged_attacks: null
saves:
fort: 39
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 35
ref_misc: null
will: 34
will_misc: null
senses:
- darkvision
- true seeing
size: Large
skills:
- bonus: 35
misc: null
name: Acrobatics
- bonus: 37
misc: null
name: Athletics
- bonus: 36
misc: null
name: Deception
- bonus: 32
misc: null
name: Diplomacy
- bonus: 38
misc: null
name: Intimidation
- bonus: 32
misc: null
name: Religion
- bonus: 32
misc: null
name: Society
- bonus: 33
misc: null
name: Stealth
sources:
- abbr: Bestiary
page_start: '83'
page_stop: null
speed:
- amount: 35
misc: null
type: Land
- amount: 70
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips:
- level: 10
spells:
- misc: null
name: telekinetic projectile
constants:
- level: 6
spells:
- misc: null
name: true seeing
dc: 44
focus_points: null
misc: null
spell_lists:
- level: 10
spells:
- misc: null
name: dimension door
- misc: x2
name: divine decree
- level: 8
spells:
- misc: at will
name: dispel magic
- level: 6
spells:
- misc: at will
name: dominate
- level: 5
spells:
- misc: at will
name: dimension door
spells_source: Divine Innate Spells
- attack_bonus: null
cantrips: null
constants: null
dc: 44
focus_points: null
misc: null
spell_lists:
- level: 1
spells:
- misc: null
name: abyssal pact
spells_source: Divine Rituals
traits:
- Demon
- Fiend
weaknesses:
- amount: 20
misc: null
type: cold
- amount: 20
misc: null
type: cold iron
- amount: 20
misc: null
type: good