pathfinder-2-sqlite-MIRROR/data/monsters/bebilith.yaml

265 lines
7.6 KiB
YAML

ability_mods:
cha_mod: 5
con_mod: 6
dex_mod: 3
int_mod: 3
str_mod: 7
wis_mod: 5
ac: 30
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The __drained__ condition from Abyssal rot is cumulative, to a maximum
of drained 4; **Saving Throw **DC 29 Fortitude; **Maximum Duration **6 rounds;
**Stage 1 **3d6 negative damage (1 round); **Stage 2 **3d6 negative damage and
drained 1 (1 round); **Stage 3 **3d6 negative damage and drained 2 (1 round)
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Abyssal Rot
range: null
raw_description: '**Abyssal Rot** (__disease__, __necromancy__) The __drained__
condition from Abyssal rot is cumulative, to a maximum of drained 4; **Saving
Throw **DC 29 Fortitude; **Maximum Duration **6 rounds; **Stage 1 **3d6 negative
damage (1 round); **Stage 2 **3d6 negative damage and drained 1 (1 round); **Stage
3 **3d6 negative damage and drained 2 (1 round)'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- disease
- necromancy
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A creature hit by the bebilith's web Strike is __restrained__ and tethered
to the bebilith, preventing it from moving further away from the bebilith. The
restrained creature is also under the effects of a __dimensional anchor__ spell
(DC 29) with a duration that lasts as long as the creature remains tethered. The
bebilith can have only one creature tethered at a time. The DC to __Escape__ or
__Force Open__ the tether is 29. The tether can be severed with a Strike (AC 20,
Hardness 2, HP 20); this ends the dimensional anchor effect but does not free
the restrained creature.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Dimensional Tether
range: null
raw_description: '**Dimensional Tether** A creature hit by the bebilith''s web Strike
is __restrained__ and tethered to the bebilith, preventing it from moving further
away from the bebilith. The restrained creature is also under the effects of a
__dimensional anchor__ spell (DC 29) with a duration that lasts as long as the
creature remains tethered. The bebilith can have only one creature tethered at
a time. The DC to __Escape__ or __Force Open__ the tether is 29. The tether can
be severed with a Strike (AC 20, Hardness 2, HP 20); this ends the dimensional
anchor effect but does not free the restrained creature.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Against demons, a bebilith's Strikes count as __cold iron__ and good.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Penetrating Strike
range: null
raw_description: '**Penetrating Strike** Against demons, a bebilith''s Strikes count
as __cold iron__ and good.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: CE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'While __demons__ control much of the __Abyss__, even they are hunted
in the wilder regions of this horrific plane. The most notorious of these predators—though
not the deadliest—is the bebilith. These fiends resemble elephant-sized spiders
with glowing eyes, barbed chitin, and a fanged maw dripping caustic fluid.
Many demons and planar travelers have underestimated bebiliths'' devious intellects,
believing them to be little more than oversized vermin. Bebiliths take advantage
of this, ambushing foes with unexpected tactics. While they lash out at any creatures
they encounter, they take great pleasure in chewing on demonic flesh. __Qlippoth__
are the only creatures bebiliths never consume.
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 27
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 27'
hp: 200
hp_misc: null
languages:
- Abyssal
- (can't speak any languages)
- telepathy 100 feet
level: 10
melee_attacks:
- action_cost: One Action
damage:
formula: 2d10+13
type: piercing
name: jaws
plus_damage:
- formula: null
type: Abyssal rot
to_hit: 23
traits:
- magical
- reach 10 feet
- action_cost: One Action
damage:
formula: 2d8+13
type: slashing
name: claw
plus_damage: null
to_hit: 23
traits:
- agile
- magical
- reach 15 feet
name: Bebilith
perception: 21
ranged_attacks:
- action_cost: One Action
damage:
formula: null
type: dimensional tether
name: web
plus_damage: null
to_hit: 23
traits:
- range increment 60 feet
saves:
fort: 22
fort_misc: null
misc: null
ref: 19
ref_misc: null
will: 19
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A bebilith can smell demons as a __precise sense__.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Scent Demons
range: null
raw_description: '**Scent Demons** A bebilith can smell demons as a __precise sense__.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
- scent demons 60 feet
- scent (imprecise) 30 feet
size: Huge
skills:
- bonus: 19
misc: null
name: Acrobatics
- bonus: 23
misc: null
name: Athletics
- bonus: 21
misc: null
name: Intimidation
- bonus: 19
misc: null
name: Stealth
sources:
- abbr: Bestiary 2
page_start: '37'
page_stop: null
speed:
- amount: 35
misc: null
type: Land
- amount: 15
misc: null
type: climb
spell_lists:
- attack_bonus: null
cantrips: null
constants: null
dc: 29
focus_points: null
misc: null
spell_lists:
- level: 7
spells:
- misc: self only
name: plane shift
spells_source: Divine Innate Spells
traits:
- Beast
- Fiend
weaknesses:
- amount: 10
misc: null
type: good