224 lines
6.1 KiB
YAML
224 lines
6.1 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 2
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dex_mod: 4
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int_mod: 0
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str_mod: 1
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wis_mod: 0
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ac: 18
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: '**Requirement **The fetchling is in dim light;'
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effect: The fetchling Strides. They have a +10-foot status bonus to their Speed
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during this Stride. The DC from shadow blending increases to 11 during this Stride,
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and the fetchling remains __concealed__ by dim light until the end of the movement,
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even if they leave dim light during the Stride.
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Shadow Stride
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range: null
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raw_description: '**Shadow Stride** [One Action] (__illusion__, __occult__, __shadow__)
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**Requirement **The fetchling is in dim light; **Effect **The fetchling Strides.
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They have a +10-foot status bonus to their Speed during this Stride. The DC from
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shadow blending increases to 11 during this Stride, and the fetchling remains
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__concealed__ by dim light until the end of the movement, even if they leave dim
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light during the Stride.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- illusion
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- occult
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- shadow
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The fetchling scout's Strikes deal an additional 1d6 precision damage
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to __flat-footed__ creatures.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Sneak Attack
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range: null
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raw_description: '**__Sneak Attack__** The fetchling scout''s Strikes deal an additional
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1d6 precision damage to __flat-footed__ creatures.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: N
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When the fetchling scout is __concealed__ as a result of dim light,
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the flat check to target them has a DC of 7, not 5.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Shadow Blending
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range: null
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raw_description: '**Shadow Blending** When the fetchling scout is __concealed__
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as a result of dim light, the flat check to target them has a DC of 7, not 5.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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description: 'The people known today as fetchlings are a distinct ancestry descended
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from generations of humans who became trapped ages ago on the __Shadow Plane__.
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No longer human at all, these people, who call themselves kayals, have become monochromatic
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in coloration, with flesh tones and hair colors varying between white, black, and
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all shades of gray. Their limbs are lithe and willowy, and their eyes are generally
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solid yellow, yellow-green, or white, though a rare few have a purple or blue glow.
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Fetchlings have developed their own complex societies in the Shadow Plane, often
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under the tolerance of or in servitude to the strange, malignant creatures there,
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such as the sinister velstracs or the enigmatic d''ziriaks. While individual fetchlings
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can be any alignment, they are all survivors in a harsh environment, which leads
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to a tendency toward pragmatism. Fetchling clothing mimics the regions they dwell
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in, with drab colors tending toward darker shades. When they trade with humans or
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other societies on the Material Plane, they often wear masks or concealing clothing
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to hide their appearance.
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Typical fetchling communities are insular and swiftly close ranks in the event of
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an intruder. Though individual fetchlings don''t mind traveling to and blending
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in with other societies to facilitate trade, they often hide or even react defensively
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if they have their own visitors. When one considers the nature of the other denizens
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of the Shadow Plane, however, this tendency to assume the worst of interlopers might
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make sense to some.
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Fetchlings are not as common on the Material Plane; most of those who dwell there
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are loners by choice who have left their home to seek out adventure elsewhere, exiles
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who were banished from their homelands, or planar castaways with no ability to return
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to the Shadow Plane. This last category, the lost and stranded, are the most likely
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to be found in larger groups. In cities of significant size, one can sometimes even
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find a small community of a few dozen or more fetchlings living among humans, although
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they often do so subtly by dyeing their hair, wearing brightly colored clothing,
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and utilizing layers of makeup to hide their pallid complexions.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 15'
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hp: 18
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hp_misc: null
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items:
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- chain shirt
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- dagger
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languages:
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- Common
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- Shadowtongue
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level: 1
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melee_attacks:
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- action_cost: One Action
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damage:
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formula: 1d4+1
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type: piercing
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name: dagger
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plus_damage: null
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to_hit: 9
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traits:
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- agile
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- finesse
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- versatile S
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name: Fetchling Scout
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perception: 5
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ranged_attacks:
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- action_cost: One Action
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damage:
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formula: 1d4+1
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type: piercing
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name: dagger
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plus_damage: null
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to_hit: 9
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traits:
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- agile
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- finesse
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- thrown 10 feet
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- versatile S
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saves:
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fort: 5
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fort_misc: null
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misc: null
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ref: 9
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ref_misc: null
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will: 5
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will_misc: null
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senses:
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- darkvision
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size: Medium
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skills:
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- bonus: 7
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misc: null
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name: Acrobatics
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- bonus: 4
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misc: null
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name: Athletics
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- bonus: 5
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misc: null
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name: Deception
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- bonus: 5
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misc: null
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name: Diplomacy
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- bonus: 3
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misc: null
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name: Society
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- bonus: 7
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misc: null
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name: Stealth
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- bonus: 7
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misc: null
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name: Thievery
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sources:
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- abbr: Bestiary 2
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page_start: '117'
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page_stop: null
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speed:
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- amount: 25
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misc: null
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type: Land
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spell_lists:
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- attack_bonus: null
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cantrips: null
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constants: null
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dc: 15
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focus_points: null
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misc: null
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spell_lists:
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- level: 1
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spells:
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- misc: null
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name: illusory disguise
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spells_source: Occult Innate Spells
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traits:
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- Fetchling
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- Humanoid
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- Shadow
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