162 lines
3.3 KiB
YAML
162 lines
3.3 KiB
YAML
ability_mods:
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cha_mod: 0
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con_mod: 4
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dex_mod: 0
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int_mod: -2
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str_mod: 6
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wis_mod: 2
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ac: 24
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Throw Rock
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range: null
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raw_description: '**Throw Rock** [One Action]'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The hill giant makes a single greatclub Strike and compares the attack
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roll result to the ACs of up to two foes within its reach. This counts as two
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attacks for the hill giant's multiple attack penalty.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Wide Swing
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range: null
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raw_description: '**Wide Swing** [One Action] The hill giant makes a single greatclub
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Strike and compares the attack roll result to the ACs of up to two foes within
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its reach. This counts as two attacks for the hill giant''s multiple attack penalty.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: CE
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Catch Rock
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range: null
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raw_description: '**Catch Rock** [Reaction]'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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description: 'Selfish and crude, these rough-skinned raiders are bullies and ultimately
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cowards. Quick-tempered and fond of violence, a hill giant gladly raids and pillages
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the defenseless but is quick to flee from those who are bigger, stronger, or better
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organized than they are. A hill giant is never above shoving or tricking one of
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their own kind to slow down their opponent or get the best loot.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 23'
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hp: 140
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hp_misc: null
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items:
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- greatpick
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- hide armor
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- sack with 5 rocks
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languages:
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- Common
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- Jotun
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level: 7
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melee_attacks:
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- action_cost: One Action
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damage:
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formula: 1d10+14
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type: bludgeoning
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name: greatclub
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plus_damage: null
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to_hit: 19
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traits:
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- backswing
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- reach 10 feet
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- shove
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- action_cost: One Action
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damage:
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formula: 1d6+4
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type: bludgeoning
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name: fist
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plus_damage: null
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to_hit: 19
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traits:
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- agile
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- reach 10 feet
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name: Hill Giant
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perception: 13
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ranged_attacks:
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- action_cost: One Action
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damage:
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formula: 1d8+14
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type: bludgeoning
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name: rock
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plus_damage: null
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to_hit: 19
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traits:
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- brutal
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- range increment 120 feet
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saves:
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fort: 17
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fort_misc: null
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misc: null
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ref: 12
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ref_misc: null
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will: 13
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will_misc: null
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senses:
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- low-light vision
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size: Large
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skills:
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- bonus: 19
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misc: null
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name: Athletics
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- bonus: 11
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misc: null
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name: Intimidation
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sources:
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- abbr: Bestiary
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page_start: '170'
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page_stop: null
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speed:
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- amount: 35
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misc: null
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type: Land
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spell_lists: null
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traits:
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- Earth
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- Giant
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- Humanoid
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