227 lines
5.2 KiB
YAML
227 lines
5.2 KiB
YAML
ability_mods:
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cha_mod: 5
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con_mod: 5
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dex_mod: 3
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int_mod: 2
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str_mod: 4
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wis_mod: 3
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ac: 25
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ac_special: null
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active_abilities: null
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alignment: CG
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A lillend's auditory and sonic effects attempt to counteract any effect
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that would directly control, manipulate, or prevent them from expressing themself
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freely, such as silence. She can also spend an action, which has concentrate trait,
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to speak forcefully and counteract such effects.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Free Expression
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range: null
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raw_description: '**Free Expression** A lillend''s auditory and sonic effects attempt
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to counteract any effect that would directly control, manipulate, or prevent them
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from expressing themself freely, such as silence. She can also spend an action,
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which has concentrate trait, to speak forcefully and counteract such effects.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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description: 'Lillends are tale-tellers, chroniclers, and champions of freedom of
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expression. They are generally peaceful, but are quick to act if a masterful piece
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of art is threatened or free speech is suppressed. They pride themselves on inspiring
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mortals to greater heights of expression and creativity, and more than one bard
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looks to a lillend as their personal inspiration. Lillends sometimes secretly follow
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the adventures of mortal heroes to record their stories as epic poems and songs,
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which they then perform in the packed mead halls of Elysium. When pursuing such
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goals, lillends take pains to use their innate spells to remain in hiding, as they
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would rather observe and record events without “polluting” them with their own intervention.
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Nevertheless, a lillend who sees their charge faced with certain death often cannot
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resist the urge to intervene and save the day. Inevitably, this brings a close to
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the lillend''s chronicles, as their relationship with their subject invariably shifts
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from one of detached observation to friendship or more. Yet lillends remain hesitant
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to involve themselves for overlong in a mortal''s life, in part because they fear
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what sort of fiendish attention their presence might attract, but mostly out of
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respect for the mortal''s own destiny. A lillend would, all things being equal,
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prefer to let mortals choose their own fate rather than run the risk of sending
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someone down a path to which their heart is not set.
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**__Recall Knowledge - Celestial__ (__Religion__)**: DC 23'
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hp: 145
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hp_misc: null
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items:
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- +1 longsword
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- virtuoso harp
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languages:
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- Celestial
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- Draconic
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- Infernal
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- speak with animals
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- speak with plants
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- tongues
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level: 7
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melee_attacks:
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- action_cost: One Action
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damage:
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formula: 1d8+10
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type: slashing
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name: longsword
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plus_damage:
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- formula: null
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type: 1d6 chaotic
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- formula: null
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type: 1d6 good
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to_hit: 18
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traits:
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- chaotic
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- magical
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- versatile P
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- action_cost: One Action
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damage:
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formula: 2d6+10
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type: bludgeoning
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name: tail
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plus_damage:
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- formula: null
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type: 1d6 chaotic
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- formula: null
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type: 1d6 good
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- formula: null
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type: Grab
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to_hit: 18
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traits:
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- agile
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- magical
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- reach 10 feet
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name: Lillend
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perception: 16
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ranged_attacks: null
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saves:
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fort: 14
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fort_misc: null
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misc: null
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ref: 16
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ref_misc: null
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will: 16
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will_misc: null
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senses:
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- darkvision
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size: Large
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skills:
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- bonus: 14
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misc: null
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name: Acrobatics
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- bonus: 16
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misc: null
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name: Deception
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- bonus: 18
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misc: null
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name: Diplomacy
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- bonus: 14
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misc: null
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name: Nature
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- bonus: 20
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misc: null
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name: Performance
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- bonus: 14
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misc: null
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name: Religion
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- bonus: 12
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misc: null
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name: Survival
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sources:
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- abbr: Bestiary
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page_start: '32'
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page_stop: null
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speed:
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- amount: 25
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misc: null
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type: Land
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- amount: 45
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misc: null
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type: fly
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spell_lists:
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- attack_bonus: null
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cantrips:
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- level: 4
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spells:
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- misc: null
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name: daze
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- misc: null
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name: detect magic
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- misc: null
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name: ghost sound
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- misc: null
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name: inspire competence
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- misc: null
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name: inspire courage
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- misc: null
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name: light
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constants:
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- level: 5
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spells:
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- misc: null
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name: tongues
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- level: 4
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spells:
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- misc: null
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name: speak with plants
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- level: 2
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spells:
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- misc: null
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name: speak with animals
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dc: 26
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focus_points: null
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misc: null
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spell_lists:
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- level: 4
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spells:
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- misc: null
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name: counter performance
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- misc: null
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name: hallucinatory terrain
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- misc: null
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name: heal
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- misc: null
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name: inspire heroics
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- misc: null
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name: sound burst
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- misc: null
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name: suggestion
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- level: 3
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spells:
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- misc: null
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name: sleep
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- level: 2
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spells:
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- misc: null
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name: darkness
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- misc: null
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name: invisibility
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- level: 1
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spells:
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- misc: null
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name: charm
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spells_source: Divine Innate Spells
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traits:
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- Azata
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- Celestial
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weaknesses:
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- amount: 10
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misc: null
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type: cold iron
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- amount: 10
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misc: null
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type: evil
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