pathfinder-2-sqlite-MIRROR/data/monsters/spiritbound aluum.yaml

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ability_mods:
cha_mod: -2
con_mod: 6
dex_mod: 3
int_mod: -5
str_mod: 9
wis_mod: 4
ac: 39
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Spiritbound aluum are immune to spells and magical abilities, with
two exceptions. A __negative__ spell or magical ability grants a spiritbound aluum
the __quickened__ condition until the end of its next turn instead of its normal
effects. A __positive__ spell or ability makes a spiritbound aluum __slowed 1__
until the end of its next turn instead of its normal effects.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Aluum Antimagic
range: null
raw_description: '**Aluum Antimagic** Spiritbound aluum are immune to spells and
magical abilities, with two exceptions. A __negative__ spell or magical ability
grants a spiritbound aluum the __quickened__ condition until the end of its next
turn instead of its normal effects. A __positive__ spell or ability makes a spiritbound
aluum __slowed 1__ until the end of its next turn instead of its normal effects.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: null
effect: The spiritbound aluum transforms the captured soul's essence into raw magical
energy, channeling the spirit into a beam that deals 20d6 force damage in a 30-foot
line (DC 38 basic Reflex save). The remaining fragments of the captured soul are
released to the Great Beyond. The spiritbound aluum can't use Obliteration Beam
again for 1d4 rounds.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Obliteration Beam
range: null
raw_description: '**Obliteration Beam** [Two Actions] (__arcane__, __evocation__,
__force__) **Requirements** The spiritbound aluum has bound a soul using its __bind
soul__ innate spell; **Effect** The spiritbound aluum transforms the captured
soul''s essence into raw magical energy, channeling the spirit into a beam that
deals 20d6 force damage in a 30-foot line (DC 38 basic Reflex save). The remaining
fragments of the captured soul are released to the Great Beyond. The spiritbound
aluum can''t use Obliteration Beam again for 1d4 rounds.'
requirements: The spiritbound aluum has bound a soul using its bind soul innate
spell
saving_throw: null
stages: null
success: null
traits:
- arcane
- evocation
- force
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A creature damaged by the spiritbound aluum's fist Strike must succeed
at a DC 35 Fortitude save or become __paralyzed__ for 1 round. On a critical failure,
the creature is paralyzed for 1d4 minutes and falls __prone__.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Paralyzing Force
range: null
raw_description: '**Paralyzing Force** (__arcane__, __incapacitation__, __necromancy__)
A creature damaged by the spiritbound aluum''s fist Strike must succeed at a DC
35 Fortitude save or become __paralyzed__ for 1 round. On a critical failure,
the creature is paralyzed for 1d4 minutes and falls __prone__.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- arcane
- incapacitation
- necromancy
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When a spiritbound aluum uses its __bind soul__ innate spell, it binds
the soul into its central crystal instead of the normal material component. The
crystal can hold up to 60 souls. When encountered, a spiritbound aluum's crystal
typically contains 1d6 souls.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Soul Binder
range: null
raw_description: '**Soul Binder** When a spiritbound aluum uses its __bind soul__
innate spell, it binds the soul into its central crystal instead of the normal
material component. The crystal can hold up to 60 souls. When encountered, a spiritbound
aluum''s crystal typically contains 1d6 souls.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The spiritbound aluum emits a keening wail in a 15-foot cone that deals
16d6 sonic damage (DC 27 basic Fortitude save). A creature that fails its save
is __stunned 1__, or stunned 3 on a critical failure. The aluum can't use Soul
Shriek again for 1d4 rounds.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Soul Shriek
range: null
raw_description: '**Soul Shriek** [Two Actions] (__arcane__, __auditory__, __evocation__,
__mental__, __sonic__) The spiritbound aluum emits a keening wail in a 15-foot
cone that deals 16d6 sonic damage (DC 27 basic Fortitude save). A creature that
fails its save is __stunned 1__, or stunned 3 on a critical failure. The aluum
can''t use Soul Shriek again for 1d4 rounds.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- arcane
- auditory
- evocation
- mental
- sonic
trigger: null
alignment: N
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'Whereas most aluums are animated by the souls of volunteers loyal to
Katapesh, the Pactmasters created a handful of more capable (and deadly) aluums
powered by the souls of a dozen or more dangerous criminals. These spiritbound aluums
are rarely used as peacekeepers, instead serving as assassins, elite bodyguards,
or riot control during times of martial law.
A spiritbound aluum has a dull blue crystalline focus that stores constituent souls,
surrounded by a host of smaller gems used for trapping souls the Pactmasters wish
to deny from entering the Great Beyond. Spiritbound aluums rarely use this soul-binding
ability except when instructed by their masters. However, the murderous or embittered
souls within the aluum sometimes exert control and willfully consume a departing
soul either out of malice or to incorporate it into the construct''s core. If not
relieved of its trapped souls in a timely manner, a spiritbound aluum can develop
enough will to overcome its masters'' orders and even awaken to full sentience.
These rogue aluums typically lose the __mindless__ trait, are evil, have an Intelligence
modifier of 2 or higher, and gain several skills with bonuses ranging from +25
to +32.
**__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 40'
hp: 255
hp_misc: null
immunities:
- bleed
- disease
- death effects
- doomed
- drained
- fatigued
- magic (see below)
- mental
- nonlethal attacks
- paralyzed
- poison
- sickened
- unconscious
level: 16
melee_attacks:
- action_cost: One Action
damage:
formula: 3d10+17
type: bludgeoning
name: fist
plus_damage:
- formula: null
type: paralyzing force
to_hit: 33
traits:
- magical
name: Spiritbound Aluum
perception: 28
ranged_attacks: null
rarity: Rare
resistances:
- amount: 15
misc: except adamantine
type: physical
saves:
fort: 30
fort_misc: null
misc: null
ref: 25
ref_misc: null
will: 28
will_misc: null
senses:
- darkvision
size: Large
skills:
- bonus: 33
misc: null
name: Athletics
sources:
- abbr: 'Pathfinder #149: Against the Scarlet Triad'
page_start: '83'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
- amount: 25
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips: null
constants: null
dc: 38
focus_points: null
misc: null
spell_lists:
- level: 9
spells:
- misc: x3
name: bind soul
- level: 5
spells:
- misc: null
name: locate
spells_source: Arcane Innate Spells
traits:
- Construct
- Mindless
- Soulbound