pathfinder-2-sqlite-MIRROR/data/monsters/xulgath leader.yaml

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ability_mods:
cha_mod: 1
con_mod: 2
dex_mod: 1
int_mod: -1
str_mod: 4
wis_mod: 2
ac: 20
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The target must succeed at a DC 20 Fortitude save or become __enfeebled
1__ (or __enfeebled 2__ on a critical hit) for 1 round.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Weakening Strike
range: null
raw_description: '**Weakening Strike** [One Action] The target must succeed at
a DC 20 Fortitude save or become __enfeebled 1__ (or __enfeebled 2__ on a critical
hit) for 1 round.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A creature that enters the area must attempt a DC 19 Fortitude save.
On a failure, the creature is sickened 1, and on a critical failure, the creature
also takes a 5-foot status penalty to its Speeds for 1 round. While within the
aura, the creature takes a 2 circumstance penalty to saves to recover from the
sickened condition. A creature that succeeds at its save is temporarily immune
to all xulgaths' stenches for 1 minute.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Stench
range: 30 feet
raw_description: '**Stench** (__aura__, __olfactory__) 30 feet. A creature that
enters the area must attempt a DC 19 Fortitude save. On a failure, the creature
is sickened 1, and on a critical failure, the creature also takes a 5-foot status
penalty to its Speeds for 1 round. While within the aura, the creature takes a
2 circumstance penalty to saves to recover from the sickened condition. A creature
that succeeds at its save is temporarily immune to all xulgaths'' stenches for
1 minute.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- aura
- olfactory
trigger: null
description: 'Xulgath leaders are usually the strongest, most violent members of a
community—although in some cases, particularly in larger groups, xulgath tribes
are led by powerful demon cultists or other monsters who seek to use the xulgaths
as servants or slaves.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 18'
hp: 44
hp_misc: null
items:
- breastplate
- greataxe
- javelin (4)
languages:
- Draconic
- Undercommon
level: 3
melee_attacks:
- action_cost: One Action
damage:
formula: 1d10+6
type: slashing
name: greataxe
plus_damage:
- formula: null
type: Weakening Strike
to_hit: 11
traits:
- sweep
- action_cost: One Action
damage:
formula: 1d6+6
type: piercing
name: jaws
plus_damage:
- formula: null
type: Weakening Strike
to_hit: 11
traits: null
- action_cost: One Action
damage:
formula: 1d4+6
type: slashing
name: claw
plus_damage: null
to_hit: 11
traits:
- agile
name: Xulgath Leader
perception: 9
ranged_attacks:
- action_cost: One Action
damage:
formula: 1d6+4
type: piercing
name: javelin
plus_damage: null
to_hit: 8
traits:
- thrown 30 feet
saves:
fort: 9
fort_misc: null
misc: null
ref: 6
ref_misc: null
will: 9
will_misc: null
senses:
- darkvision
size: Medium
skills:
- bonus: 11
misc: null
name: Athletics
- bonus: 6
misc: null
name: Intimidation
- bonus: 6
misc: null
name: Stealth
sources:
- abbr: Bestiary
page_start: '337'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
spell_lists: null
traits:
- Humanoid
- Xulgath