307 lines
9.2 KiB
YAML
307 lines
9.2 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 4
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dex_mod: 3
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int_mod: 0
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str_mod: 5
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wis_mod: 3
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ac: 23
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ac_special: null
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alignment: LN
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: If a revenant sees their own reflection or any object that was important
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to them in life, they must attempt a DC 25 Will save.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Self-Loathing
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range: null
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raw_description: '**Self-Loathing** (__emotion__, __mental__, __visual__) If a revenant
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sees their own reflection or any object that was important to them in life, they
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must attempt a DC 25 Will save.'
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requirements: null
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success: null
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traits:
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- emotion
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- mental
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- visual
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The revenant is unaffected and can no longer be affected by that reflection
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or object in this way.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Critical Success
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range: null
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raw_description: '**Critical Success** The revenant is unaffected and can no longer
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be affected by that reflection or object in this way.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The revenant is distracted by self-loathing and becomes __slowed 1__
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for 1 round.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Success
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range: null
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raw_description: '**Success** The revenant is distracted by self-loathing and becomes
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__slowed 1__ for 1 round.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The revenant becomes __fascinated__ by the source that triggered their
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self-loathing and does everything they can to destroy it until the end of the
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revenant's next turn.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Failure
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range: null
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raw_description: '**Failure** The revenant becomes __fascinated__ by the source
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that triggered their self-loathing and does everything they can to destroy it
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until the end of the revenant''s next turn.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The revenant becomes __immobilized__ as long as the source of their
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self-loathing is apparent, until they're attacked, or until they see their murderer.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Critical Failure
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range: null
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raw_description: '**Critical Failure** The revenant becomes __immobilized__ as long
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as the source of their self-loathing is apparent, until they''re attacked, or
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until they see their murderer.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: If the revenant's murderer dies, the revenant is immediately destroyed.
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A revenant that can't sense their murderer must attempt a DC 11 flat check once
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every 24 hours to avoid becoming __immobilized__ and __prone__; they immediately
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rise again once they can sense their murderer. A murderer who becomes undead does
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not trigger the revenant's destruction until the murderer is finally destroyed.
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The revenant gains a +2 status bonus to checks and DCs against their murderer.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Undying Vendetta
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range: null
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raw_description: '**Undying Vendetta** (__emotion__, __necromancy__, __occult__)
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If the revenant''s murderer dies, the revenant is immediately destroyed. A revenant
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that can''t sense their murderer must attempt a DC 11 flat check once every 24
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hours to avoid becoming __immobilized__ and __prone__; they immediately rise again
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once they can sense their murderer. A murderer who becomes undead does not trigger
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the revenant''s destruction until the murderer is finally destroyed. The revenant
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gains a +2 status bonus to checks and DCs against their murderer.'
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requirements: null
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success: null
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traits:
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- emotion
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- necromancy
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- occult
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trigger: null
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description: 'Revenants are obsessed, undead stalkers who arise from their own murders
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and are driven by only one thing: revenge against their killers. The common wisdom
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is that revenants arise only from individuals who have been utterly betrayed or
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abandoned to die a grueling death, but even then such victims might not rise from
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their graves. In other cases, revenants might even rise from what might legitimately
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be considered an accident if the revenant doesn''t understand the full circumstances
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of their demise. In such cases, it doesn''t matter that the "murderer" may not have
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intended to kill, for revenants understands no pity and can never forgive. Revenants
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have little memory of their lives other than anything they might need to recall
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in order to achieve their goal of vengeance.
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**__Recall Knowledge - Animal__ (__Nature__)**: DC 22
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 22'
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hp: 115
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hp_misc: null
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immunities:
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- death effects
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- disease
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- paralyzed
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- poison
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- sleep
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items: null
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languages:
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- any one spoken in life by their murderer (typically Common)
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level: 6
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melee:
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- action_cost: One Action
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damage:
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formula: 2d8+5
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type: slashing
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name: claw
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plus_damage:
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- formula: null
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type: Grab
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to_hit: 17
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traits:
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- agile
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name: Revenant
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perception: 14
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: The creature is frightened 3 and paralyzed for 1d4 rounds.
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critical_success: The creature is unaffected.
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description: "The revenant wails horribly. Each creature within a 60-foot burst\
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\ must attempt a DC 23 Will save. Regardless of the outcome of their saving throw,\
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\ affected creatures are then immune to Baleful Shriek for 1 hour. The revenant's\
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\ murderer never improves their degree of success due to this ability's incapacitation\
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\ trait. The revenant can't use Baleful Shriek again for 1d4 rounds. \n\n"
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effect: null
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effects: null
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failure: The creature is frightened 2 and paralyzed for 1 round.
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frequency: null
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full_description: null
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generic_description: null
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name: Baleful Shriek
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range: null
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raw_description: "**Baleful Shriek** [Two Actions] (__auditory__, __emotion__,\
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\ __fear__, __incapacitation__, __mental__) The revenant wails horribly. Each\
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\ creature within a 60-foot burst must attempt a DC 23 Will save. Regardless of\
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\ the outcome of their saving throw, affected creatures are then immune to Baleful\
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\ Shriek for 1 hour. The revenant's murderer never improves their degree of success\
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\ due to this ability's incapacitation trait. The revenant can't use Baleful Shriek\
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\ again for 1d4 rounds. \n\n**Critical Success** The creature is unaffected. \n\
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\n**Success** The creature is __frightened 2__. \n\n**Failure** The creature is\
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\ frightened 2 and __paralyzed__ for 1 round. \n\n**Critical Failure** The creature\
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\ is frightened 3 and paralyzed for 1d4 rounds."
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requirements: null
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success: The creature is frightened 2.
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traits:
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- auditory
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- emotion
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- fear
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- incapacitation
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- mental
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: 2d6+5 bludgeoning, DC 24
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Constrict
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range: null
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raw_description: '**__Constrict__** 2d6+5 bludgeoning, DC 24'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 5
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type: physical (except slashing)
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ritual_lists: null
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saves:
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fort: 14
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fort_misc: null
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misc: null
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ref: 13
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ref_misc: null
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will: 17
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A revenant knows the direction of their murderer (as long as both are
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on the same plane), but not the distance.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Sense Murderer
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range: null
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raw_description: '**Sense Murderer** (__divination__, __occult__, __scrying__) A
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revenant knows the direction of their murderer (as long as both are on the same
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plane), but not the distance.'
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requirements: null
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success: null
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traits:
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- divination
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- occult
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- scrying
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trigger: null
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senses:
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- Perception +14
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- darkvision
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- sense murderer
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size: Medium
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skills:
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- bonus: 15
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misc: null
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name: 'Athletics '
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- bonus: 14
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misc: null
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name: 'Intimidation '
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source:
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- abbr: Bestiary 2
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page_start: 227
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page_stop: null
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speed:
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- amount: 25
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type: Land
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spell_lists: null
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traits:
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- LN
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- Medium
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- Animal
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- Undead
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type: Creature
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weaknesses: null
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